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Topic: AES 2009 Audio Myths Workshop (Read 171295 times) previous topic - next topic
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AES 2009 Audio Myths Workshop

Reply #150
Last week I wrote:

Am I the only person who has noticed that not one of the nay-sayers has presented a single audio example to prove their point? All they do is try to tear down all of the examples in my video, and call me wrong, but never once have they shown their own example and said what's right.

Dwoz, please post some audio files showing that dither is audible on pop music recorded at sensible levels. Please post an example showing when jitter is audible. Please show us that phase shift can be heard. Please prove with an audio file that stacking is not a myth. And so forth.

Now dwoz writes:

I can construct a set of files that demonstrate a stacking effect that cannot be removed via an inverse function on the sum

Coulda woulda shoulda. But never did. This is a big problem with you. It's called "All talk and no action."

Look, whoever you are, I spent half a year preparing for that workshop. I created numerous graphs and drawings and audio examples to prove my points. Then I made a detailed video with all of those examples and highly detailed explanations. So far all I see from you is "You're wrong" with nothing to back it up. Again I ask, where are your examples proving that jitter, dither, usual amounts of phase shift, and stacking etc are an audible problem? Where is your hard proof that more than four parameters are needed to define fidelity? You've wasted hundreds of hundreds of posts around various forums trying to make your points, yet you have not once succeeded. Does that not tell you anything?

--Ethan
I believe in Truth, Justice, and the Scientific Method

AES 2009 Audio Myths Workshop

Reply #151
  • How can you be sure what that specific snare's waveform should look like?
  • If you are sure, how do you know that your mic, its placement and the room's characteristics, is delivering what you expect, but the ADC's "analog front end stage" isn't?
  • Regarding high frequencies. ABX the >20 kHz record against version processed with a high quality low-pass. You would be the first to be able to tell a difference. Don't get anyone wrong, I don't know anybody here, who would promote mixing at 44.1 kHz. As you say, high resolutions eases filtering constraints, and producing at nothing higher than the delivery format is not worth the hassle.


I know that capturing extreme transients with inherently band passed systems can be tricky without experience. But a sensibly chosen input gain combined with a half-way decent dynamic range in your ADC is usually all that's needed. But that's nothing specific to digital audio.


Ok, let me address these one-by-one?

first...how can I tell what the snare "should" look like?  Because I can monitor the snare both out in the room, and through console monitoring before it hits the converters.  I can evaluate whether what came from the mic is usable and desirable, and gauge it's general fidelity and/or acceptability (two different things!).

second...I think I just addressed that.  If I can hear the sound in my monitors, pre-converter, that I heard out in the room, then I know I've captured a usable signal.  If it comes out the other end of the converter somehow different, then I only have one place to point the finger of blame.

third...review my post.  I didn't claim that I could hear >20k stuff, nor was I interested in capturing it.  BUT....you've bothered me with the rest of this point.  Why not mix at 44.1k?  Or record higher?  Arnold Krueger has informed me that modern A/D filters can be 100dB down at 22kHz, and dead linear, phase-frequency-amplitude, at 20kHz.  And once it's in the digital domain, normat and Canat have informed me that the digital system is far closer to ideally linear than will ever matter to a human ear.

So why would I want to mix higher than 44.1k?  EVER?  I know TWO people who would promote mixing at 44.1k....Normat and Canat...and possibly pdb and Arnold Krueger. 

What you've stated in this point, completely invalidates what they're saying.  Am I just misinterpreting it?  Would you care to re-state or clarify?

AES 2009 Audio Myths Workshop

Reply #152
Last week I wrote:

Am I the only person who has noticed that not one of the nay-sayers has presented a single audio example to prove their point? All they do is try to tear down all of the examples in my video, and call me wrong, but never once have they shown their own example and said what's right.

Dwoz, please post some audio files showing that dither is audible on pop music recorded at sensible levels. Please post an example showing when jitter is audible. Please show us that phase shift can be heard. Please prove with an audio file that stacking is not a myth. And so forth.

Now dwoz writes:

I can construct a set of files that demonstrate a stacking effect that cannot be removed via an inverse function on the sum

Coulda woulda shoulda. But never did. This is a big problem with you. It's called "All talk and no action."

Look, whoever you are, I spent half a year preparing for that workshop. I created numerous graphs and drawings and audio examples to prove my points. Then I made a detailed video with all of those examples and highly detailed explanations. So far all I see from you is "You're wrong" with nothing to back it up. Again I ask, where are your examples proving that jitter, dither, usual amounts of phase shift, and stacking etc are an audible problem? Where is your hard proof that more than four parameters are needed to define fidelity? You've wasted hundreds of hundreds of posts around various forums trying to make your points, yet you have not once succeeded. Does that not tell you anything?

--Ethan



Ethan...I'm not anonymous.  I'm not even famous, and my competence is certainly open to question if not interpretation.

But this isn't about ME.  I don't matter.

You tried to do something very good and commendable.  I applaud that.  But when you open the door of the steel rebar shark cage and go swimming with the big fishes, you have to make sure your kit is in order.

My only concern, is that in 5 years this stuff starts coming back and turning into "settled fact", when in reality it is not quite settled.  Your video has lots of GREAT stuff in it, and yet just enough stuff that's problematic, to cause a "fail".  It only takes one turd in the pool, to cancel swimming lessons for the rest of the day.

Here's what I suggest:  Consider this whole process to be a form of peer review.  Socratic method, all that kind of jazz.  Take this challenge, and apply it to what you've done in that video, and come back with something that leaves me with no other option but to shut up and say "yup."

By the way...I didn't say that different dithers were audible.  What I said was that different dithers are chosen based on the downstream processing that will occur.  Some kinds of dither are "fragile" with subsequent processing.

(by the way...about that whole, ad hominem thing....)

AES 2009 Audio Myths Workshop

Reply #153
D) pretty much all modern equipment has published specs that are testably well-below audibility for distortion, euphonic or otherwise;
This is the falsest part of your logic.


2. Specified performance is often far better than the minimum required to be effective.
3. Much equipment performs far better than specified, in many ways.
4. The performance of much digital equipment is unbelievbly consistent. For example, noise floors are often created by digital means and are therefore identical for every piece of equipment that works at all.


Canar...can you tell me whether your statement agrees with Arnold's?  They seem to be inconsistent to me.  I was basing my point on Arnold's statement.

AES 2009 Audio Myths Workshop

Reply #154
THEREFORE:

In assembling and setting up a music production system, the notion of "choice" and "preference" are essentially irrelevant, sonically speaking, so basically ANY SYSTEM that I can assemble out of ANY current-vintage gear, that isn't demonstrably broken, will be higher fidelity than I will ever need, or in fact, ever perceive?


For the most part, high fidelity is currently pretty much all about rooms and tranducers. For recording the tranducers are of course microphones, and for playback the transducers are loudspeakers, headphones, and earphones with the latter of course obviating concerns about rooms.

No lack of challenges in any of those areas!

AES 2009 Audio Myths Workshop

Reply #155
first...how can I tell what the snare "should" look like?  Because I can monitor the snare both out in the room, and through console monitoring before it hits the converters.  I can evaluate whether what came from the mic is usable and desirable, and gauge it's general fidelity and/or acceptability (two different things!).


You did not answer how you know what the waveform should look like but with what you have heard. You have either overdriven your ADC, the ADC sucks badly, or you are one of a kind. Level matched, double blind comparisons of halfway decent ADC/DAC combos vs. straight wires usually know only one result: inability to differentiate.

We are both just two random, anonymous guys on the internet. If I would know you in person I would challenge you for $1000 bucks that you're not that one of a kind. I know, you are probably sure, that everything is decent and setup correctly. But I have been there, too - and I swallowed the pill. The brain is a master at changing actual perceptions by context.

AES 2009 Audio Myths Workshop

Reply #156
THEREFORE:

In assembling and setting up a music production system, the notion of "choice" and "preference" are essentially irrelevant, sonically speaking, so basically ANY SYSTEM that I can assemble out of ANY current-vintage gear, that isn't demonstrably broken, will be higher fidelity than I will ever need, or in fact, ever perceive?


For the most part, high fidelity is currently pretty much all about rooms and tranducers. For recording the tranducers are of course microphones, and for playback the transducers are loudspeakers, headphones, and earphones with the latter of course obviating concerns about rooms.

No lack of challenges in any of those areas!



Can I take this then as "yes"?

 

AES 2009 Audio Myths Workshop

Reply #157
first...how can I tell what the snare "should" look like?  Because I can monitor the snare both out in the room, and through console monitoring before it hits the converters.  I can evaluate whether what came from the mic is usable and desirable, and gauge it's general fidelity and/or acceptability (two different things!).


You did not answer how you know what the waveform should look like but with what you have heard. You have either overdriven your ADC then or you are one of a kind. Level matched, double blind comparisons of halfway decent ADC/DAC combos vs. straight wires usually know only one result: inability to differentiate.

We are both just two random, anonymous guys on the internet. If I would know you in person I would challenge you for $1000 bucks that you're not one of a kind.


I guess the answer is that I "look" with my ears.  If I am standing in the room with the instrument, and hear that...and move to the control room, and audition the mic on the monitors, and I hear "that"....and then I audition the return from the converter and it's "that"...then we're good, right?  If there's a difference anywhere, I have to ponder why, and figure out how to fix it.

And you're quite right, if you drive the poor thing over a cliff, it will crash.

So...in an ABX, I should be unable to tell the difference between a soundblaster and a bare wire...right?  If I'm actually human, that is...

AES 2009 Audio Myths Workshop

Reply #158
You tried to do something very good and commendable.  I applaud that.  But when you open the door of the steel rebar shark cage and go swimming with the big fishes, you have to make sure your kit is in order.


Two points.

One is that believe it or not, the womb does not contain any big fishies of the kind that Ethan has not already dealt with.

The second is that there was at least one fishie on stage with Ethan, and had Ethan said anything unorthodox, that fishie would have eaten Ethan alive on the spot - the fishie being James Johnson (JJ).

Quote
My only concern, is that in 5 years this stuff starts coming back and turning into "settled fact", when in reality it is not quite settled.


The presentation was at an AES mneeting, which has additional large fishies in it that would have been happy to race JJ for pieces of Ethan to gnaw on.

Quote
Your video has lots of GREAT stuff in it, and yet just enough stuff that's problematic, to cause a "fail".


Like Ethan I'm looking for the stuff that is problematical. Where's the beef?


Quote
Here's what I suggest:  Consider this whole process to be a form of peer review.  Socratic method, all that kind of jazz.  Take this challenge, and apply it to what you've done in that video, and come back with something that leaves me with no other option but to shut up and say "yup."


I see no challenge.

Quote
By the way...I didn't say that different dithers were audible.  What I said was that different dithers are chosen based on the downstream processing that will occur.  Some kinds of dither are "fragile" with subsequent processing.


New Science, anybody?  If everything downstream is doing its job, there is no such thing as fragile or durable dither. If you have concerns about downstream processing, you just use more dither than the bare minimum.

Also pehaps you mssed the discusison about self-dithered program material?  It is for real. I first encountered it in a digital transcription of a 1/2" 15 ips stereo tape.  The person who did the transcription provided digital files of the same tape transcribed using various kinds of dither. In most cases there was no discernable change to the noise floor because of the relatively large amounts of analog tape noise and other environmental noise that was already there.


AES 2009 Audio Myths Workshop

Reply #159
THEREFORE:

In assembling and setting up a music production system, the notion of "choice" and "preference" are essentially irrelevant, sonically speaking, so basically ANY SYSTEM that I can assemble out of ANY current-vintage gear, that isn't demonstrably broken, will be higher fidelity than I will ever need, or in fact, ever perceive?


For the most part, high fidelity is currently pretty much all about rooms and tranducers. For recording the tranducers are of course microphones, and for playback the transducers are loudspeakers, headphones, and earphones with the latter of course obviating concerns about rooms.

No lack of challenges in any of those areas!



Can I take this then as "yes"?


Yes to what? Your comment did not break the equipment down into types.

AES 2009 Audio Myths Workshop

Reply #160
So...in an ABX, I should be unable to tell the difference between a soundblaster and a bare wire...right?  If I'm actually human, that is...


In general, yes. Some of us have done the actual comparison.

ABX is easy to do if you have a PC with a really good sound card and a good software ABX comparitor.

There are a number of freely-downloadable ABX comparators.

If you have concerns about soundblasters, then get a PC with an audio interface that is really good, a lot better than a Soundblaster. Maybe a LynxTWO, an M-Audio Delta 24192, or an Emu 1616.  Or the high end outboard converter of your dreams and any card with digital I/O which includes some SoundBlasters.

Ethan's web site has some files to download and play with that essentially do a lot of the legwork for you. Or do your own legwork. Its just some simple work with a good DAW.

AES 2009 Audio Myths Workshop

Reply #161
So...in an ABX, I should be unable to tell the difference between a soundblaster and a bare wire...right?  If I'm actually human, that is...


Soundblaster is quite old, maybe not. But a modern, consumer Realtek HD audio codec, at half the price of what Soundblaster cards used to cost, is probably able to do it.

That is for one pass. For a large number of loop backs higher priced gear does probably make a difference.

AES 2009 Audio Myths Workshop

Reply #162
dwoz, you seem very eager to take generalizations we are making and try turn them into absolutes. Of course there's crappy hardware you can find where noise floors are going to be audible, or THD is audible, or has fault X. The big problem is that a lot of the alleged differences between hardware evaporates when people actually test it. Furthermore, just because a difference is inaudible doesn't mean it's not measurably different either.

AES 2009 Audio Myths Workshop

Reply #163
dwoz, you seem very eager to take generalizations we are making and try turn them into absolutes. Of course there's crappy hardware you can find where noise floors are going to be audible, or THD is audible, or has fault X. The big problem is that a lot of the alleged differences between hardware evaporates when people actually test it. Furthermore, just because a difference is inaudible doesn't mean it's not measurably different either.



Thank you, Canar.  Whew, that was a lot of work!  I appreciate your patience with me.  This stuff can really get you wrapped around the axle if you're not careful!

AES 2009 Audio Myths Workshop

Reply #164
For the most part, high fidelity is currently pretty much all about rooms and tranducers. For recording the tranducers are of course microphones, and for playback the transducers are loudspeakers, headphones, and earphones with the latter of course obviating concerns about rooms.

Through measurement, you do find that the majority of the infidelity is where you say, in traducers and acoustics. To say that problems in the electronics are insignificant in comparison is like saying a 3 kHz tone is insignificant in comparison to higher level background noise. We are are very good at hearing past acoustics and through transducer imperfections. In many cases these effects/imperfections are euphonic. It is not insane for recording engineers and audio enthusiasts to pay attention to details several orders of magnitude below what you would consider to be the primary imperfections. One man's imperfection is another man's character. Remember that there's art and science in what we do. Those who have an appreciation of both are going to be the most successful.

AES 2009 Audio Myths Workshop

Reply #165
Your video has lots of GREAT stuff in it, and yet just enough stuff that's problematic, to cause a "fail".

You've been saying that forever, but so far you have not proven one thing wrong in my entire video. Please either show your own examples proving me wrong, or stop saying I'm wrong. And please stop mis-quoting me for crying out loud.

Quote
Consider this whole process to be a form of peer review.

My peers have already reviewed it and for the most part seem satisfied. They're trying hard to explain it to you - the guy who says he doesn't matter. And you'd be correct that you don't matter if you weren't blabbing "Ethan is wrong" without proof all over every forum where my video is being discussed.

Quote
Some kinds of dither are "fragile" with subsequent processing.

Either provide hard proof with compelling audible examples, or stop calling me wrong. It's getting very tiresome, and not only to me. If you don't understand something in my video, please ask and I'll explain it to you. If you still don't understand, I'll try to explain it again. Simple, yes?

--Ethan
I believe in Truth, Justice, and the Scientific Method

AES 2009 Audio Myths Workshop

Reply #166
Folks,

There are many examples of people mis-quoting me, and others digging through my video to find what exactly was said and where. So I just uploaded the video script with timing marks so anyone can download it. It's on the same page as all the audio files that accompany my video:

AES Workshop Video Files

I hope this helps people on both sides of the discussion.

--Ethan
I believe in Truth, Justice, and the Scientific Method

AES 2009 Audio Myths Workshop

Reply #167
For the most part, high fidelity is currently pretty much all about rooms and tranducers. For recording the tranducers are of course microphones, and for playback the transducers are loudspeakers, headphones, and earphones with the latter of course obviating concerns about rooms.

Through measurement, you do find that the majority of the infidelity is where you say, in traducers and acoustics.


So far so good.

Quote
To say that problems in the electronics are insignificant in comparison is like saying a 3 kHz tone is insignificant in comparison to higher level background noise.


I don't get that at all. The harmonics and IM products that are created by transducers are basically the same as those generated by electronics except that the transducers make far more of them and start creating them at far lower levels.

Quote
We are are very good at hearing past acoustics


So far so good.

Quote
and through transducer imperfections.


My experiences say not at all.

Quote
In many cases these effects/imperfections are euphonic.


My experiences say not at all.

Quote
It is not insane for recording engineers and audio enthusiasts to pay attention to details several orders of magnitude below what you would consider to be the primary imperfections.


I don't get that at all.

Quote
One man's imperfection is another man's character.


I'm not buying any of that, either.

What is true is that 40% nonlinearity is an organ pipe is different than 40% nonlinearity in a woofer because an organ pipe makes only one tone at a time, while a woofer makes multiple tones at the same time. Single tone = no IM. Multiple tones = IM.

HOw nonlinearity in an organ pipe is different from nonlinearity in a guitar amp is demontrated when one plays multiple notes at the same time. In the organ, multiple tones means multiple pipes, one tone per pipe. In an electric guitar, it all goes through the same woofer and reducing nonlinearity in tha woofer is of the essence. Playing just one string at a time is not uncommon on a bass guitar, which has the practical effect of reducing IM. When multiple tones are played on a bass guitar their frequencies are often far enough apart that only one of them is actually in the range of greatest nonlinearity which also reduces IM. In your Hifi, you can't count on any of those things happening, so having a reasonbly linear woofer can be very important.

As far as so-called euphony in tubed hi fi amps goes, it turns out that linear distortion due to interactions between the amps high source impedance and speaker impeadance variations is likely the most obvious audible effect.

Quote
Remember that there's art and science in what we do. Those who have an appreciation of both are going to be the most successful.


I agree with the idea that recording is both art and science, but the room for selling distortion as art goes downhill very fast on the reproduction side.

I record and listen all of the time. I'm constantly changing the linear distortion I add on the record side, but I rarely have the need to change it on the playback side.

AES 2009 Audio Myths Workshop

Reply #168
Quote
Second you're assuming that all production examples of a specific part will always adhere strictly to their published spec.


Not really.

1. Many important properties of much are gear are simply not fully specified.
2. Specified performance is often far better than the minimum required to be effective.
3. Much equipment performs far better than specified, in many ways.
4. The performance of much digital equipment is unbelievbly consistent. For example, noise floors are often created by digital means and are therefore identical for every piece of equipment that works at all.



That's a pretty bold statement, pardner!



Umm, may I hunbly point out that it is actually 4 statements?

Quote
If I was to post this, you would jump on me and ride me like a circus pony, for offering a bunch of unsubstantiated conjecture.


I aquired that informaiton the old fashioned way, I listened and measured until I had it.

Quote
Would you like to offer a bit of supporting documentation or evidence for this rather bold assertion?


From maybe 1996 till about 2007 I ran a web site named www.pcavtech.com that showed detailed technical measurements of over 100 pieces of pro and consumer gear.  I posted a link to it here just lately. Seems like another waste of my time. Check out www.goback.com

Quote
I will offer a bit of my own, to start the ball rolling:  The Creative Labs soundblaster card has recently-published specs that state that the card's A/D and D/A produce THD + IMD + Noise of 0.002%.  By anyone's standards, that's pretty spankin' good!  TWO THOUSANDTHS of ONE PERCENT. 

Wow.

HOWEVER....you get down into the "mice type" at the bottom of the spec sheet, buried in the legal stuff and sales contact information, is a little "qualifier":  the "reference signal" for the specification, is a 1kHz sine wave at full input range level.


That is pretty much a stadard way to do things.

Quote
In other words, if you want to reproduce 1kHz sines, then BUY THIS CARD.  It will excel.  But if you attempt to put anything remotely resembling a music program through it, well, it's caveat emptor.


You are being paranoid.

Remember:

1. Many important properties of much are gear are simply not fully specified.
2. Specified performance is often far better than the minimum required to be effective.
3. Much equipment performs far better than specified, in many ways.
4. The performance of much digital equipment is unbelievbly consistent. For example, noise floors are often created by digital means and are therefore identical for every piece of equipment that works at all.

Quote
Your thoughts?  I'd like to see your examples too!


One reason why I dropped PCAVTech is that so many other people were doing a better job.  There is a little freeware program called the "Audio Rightmark" that runs a pretty complete set of tech tests on sound cards. This means that anybody who is barely competent with a computer and has an appropriate set of audio interconnects can test whatever audio interface is at hand. People are doing this all over the world, and with a little searching you can come up with the results of Audio Rightmark tests that were performed on just about anythng that has been sold.

So google up the Audio Rightmark test(s) that have been run on this card and you will no doubt find out far more information about its performance.

AES 2009 Audio Myths Workshop

Reply #169
I guess the answer is that I "look" with my ears.  If I am standing in the room with the instrument, and hear that...and move to the control room, and audition the mic on the monitors, and I hear "that"


Now I know for sure that you are not an experienced recordist at all.

If you have any hearing acuity at all, the live sound in the studio is *never* anything like what you'll hear in the control room. I've been in some pretty wonderful studios, with incredible mics, console, and monitors and no it wasn't at all the same.

Dotto for live recording outside the studio.

Quote
....and then I audition the return from the converter and it's "that"...then we're good, right?  If there's a difference anywhere, I have to ponder why, and figure out how to fix it.


You've obviously never done this either, especially level-matched. The input and output from any halfways-decent converter pair are as alike as the provebial peas in the pod, only closer.

BTW listening to the before and after a ADC/DAC pair was the essence of the JAES article that debunked hi resolution recordings for many. The so-called hi rez recordings that were being auditioned were made at clock rates up to 192K, but the ADC/DAC pair were running at 44.1K. Nobody heard no differnces no how. Compared to your average recroding conference eggspurt, the JAES listening comparison was level-matched and double blind.  Much of what you read on those places is about bias, not reliable listening.

AES 2009 Audio Myths Workshop

Reply #170
I guess the answer is that I "look" with my ears.  If I am standing in the room with the instrument, and hear that...and move to the control room, and audition the mic on the monitors, and I hear "that"


Now I know for sure that you are not an experienced recordist at all.



Um.

Arny.

It is possible, perhaps, is it not, to have a good idea what a mic will do if you have a lot of experience, yes?
-----
J. D. (jj) Johnston

AES 2009 Audio Myths Workshop

Reply #171
As more and more audio gear gets digial inputs and outputs, we just keep more and more of the processing solidly in the digital domain where there is inherently zero added distortion and zero added noise, unless adding them is exactly what we want to do.
You're never going to get away with saying that (since any digital processing inherently adds noise - albeit below the original noise floor, given enough bits).

Cheers,
David.


AES 2009 Audio Myths Workshop

Reply #172
As more and more audio gear gets digital inputs and outputs, we just keep more and more of the processing solidly in the digital domain where there is inherently zero added distortion and zero added noise, unless adding them is exactly what we want to do.

You're never going to get away with saying that (since any digital processing inherently adds noise - albeit below the original noise floor, given enough bits).


The first problem here is that the baseline for evaluating digital processing is not zero noise. The processing *must* happen, its either going to happen in the analog domain or the digital domain. The question is not whether or not digital processing adds noise, but whether it adds more or less noise than the analog alternative. Because of the inherent noise and distortion that analog circuitry adds, it never has infinite resolution. The noise and distortion is inherently limited by things like thermal noise.

If you put a signal into the digital domain, it need not have any noise added to it while it is there. You are just significantly constrained as to what processing you do to it while it is there. You can do a few useful things, but not everything you might want to do.

If you want freedom of choice as to what processing you do, then you still have the option of doing that processing with arbitrary levels of precision. The only inherent limit to precision in the digital domain is that the precision must be finite.  You can have as much precision as you can line up digital hardware to implement it. The price/performance of digital processing is great and continues to improve at a rapid rate.  This compares with  the analog domain where thermal noise is always down there smiling up at you from the bottom of an irreducable well that isn't all that deep.

Let me put this into a real world perspective. With a little care in gain staging, one can mix signals in an analog console and maintain more than 90 dB dynamic range. Any outboard processing you do has similar limits, somewhere between 80 and 100 dB.  With a digital console that moves up to well beyond 120 dB. Digital outboard processing has similar limits.

Frankly, if dynamic range were the only issue there would be no problem with analog consoles. With all their inherent and likely faults they can still be used effectively. The first 3 reasons why I favor digital consoles has nothing to do with sound quality for simply mixing signals. 




AES 2009 Audio Myths Workshop

Reply #173
It is possible, perhaps, is it not, to have a good idea what a mic will do if you have a lot of experience, yes?


Of course. The difference between what you hear in the studio and the control room need not be surprising or unexpected. It will be a surprise to anybody who doesn't expect it. It will be a frustration to anybody who thinks it should not be there. But, it is always there and the mic(s) is not the only reason. That's why it is good to work in familiar circumstances. You  know what differences to expect and accept, and which differences represent problems that you need to address.

AES 2009 Audio Myths Workshop

Reply #174
The first problem here is that the baseline for evaluating digital processing is not zero noise.
but you said there was zero noise. Which is untrue. Then posted five paragraphs to try to dig yourself out.

I know we both understand the issues very well indeed - you probably even better than me  - but if you're going to say things that are simply untrue, and then write five paragraphs which don't include the words "I wrote the wrong thing" (because you're incapable of every being wrong, even when you are) you're going to give these audiofools a field day. And probably turn HA into r.a.o in the process.

btw, I'm still hoping for a discussion of the "four measurements" proposed by Ethan, carried out here at HA under HA rules.

Cheers,
David.