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Topic: EAC and Album Art? (Read 28874 times) previous topic - next topic
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EAC and Album Art?

How do you get EAC to automatically import album art like WMP does when ripping?  What program must I download, or what setting/feature must I check off in order to make this work? 

The same I guess goes for ID3 tagging as well.  Do you have to actually input the information in one song at a time through editing?  Or, is there a simple setting I can just check to have the program automatically search and input the additional information soon after the CD's been read? 

Thanx! 


EAC and Album Art?

Reply #2
For your second question, you can use the freedb database.

You can take a look here to see how to configure it
http://wiki.hydrogenaudio.org/index.php?ti...atabase_Options

Not sure about the first question.


Appreciate the response   

I actually figured it out I think.  I went ahead and used EAC to pull the basic information (song, album, artist, and genre) from freedb.  I then just made a couple of sub folders.  As for the album art, I got that going as well, though not from EAC.  I used WMP to tag and extract the image, in addition to organizing all my music.

Question about the "glitches" thought.  After ripping from EAC, I ran a song for glitches just to see what it would do, and up came thousands?  What does this mean?

EAC and Album Art?

Reply #3
As you seem to have figured out you cannot get Album Art in EAC. You may want to try dBpowerAMP. The current beta has 4 potential meta-data sources; AMG, GD3, MusicBrainz, and freeDB. Upcoming updates will offer intelligent meta-data lookup were it will compare the meta-data from all 4 of those sources and give you the best results!!! And it gets album art from either AMG or GD3.

EAC and Album Art?

Reply #4
As you seem to have figured out you cannot get Album Art in EAC. You may want to try dBpowerAMP. The current beta has 4 potential meta-data sources; AMG, GD3, MusicBrainz, and freeDB. Upcoming updates will offer intelligent meta-data lookup were it will compare the meta-data from all 4 of those sources and give you the best results!!! And it gets album art from either AMG or GD3.


Thanx, does dbpoweramp rip as accurately as EAC does?  Also, why am I coming up w/ a whole bunch of "glitches" when I scan for them through .wav processing, regardless to whether I use EAC or not to rip a song?  EAC seems to be the only program in which also gives me a clean .wav extraction as well, or so it seems, after doing a .wav comparison.  Foobar and WMP both gave me this "6 repeated/different samples"  error.

EAC and Album Art?

Reply #5
Can you not create M3U files w/ Dbpoweramp?

EAC and Album Art?

Reply #6
I've been holding off saying this; however, following your last post, I feel torn to ask whether you have heard of REACT?  IN conjunction with EAC, AlbumArt XUI and Tag you could rip with album art and create an M3U using EAC quite easily.
I'm on a horse.


EAC and Album Art?

Reply #8
I've been holding off saying this; however, following your last post, I feel torn to ask whether you have heard of REACT?  IN conjunction with EAC, AlbumArt XUI and Tag you could rip with album art and create an M3U using EAC quite easily.


I've heard of REACT, though to be honest have absolutely no clue as to what it's for, really...  Right now, I think I have sort of a system all figured out just from experimenting w/ all of this.  If there's a more efficient method though, please let me know.  As for now, this is what I'm doing as we speak in regards too; ripping/encoding, tagging, obtaining album art, creating M3U lists, documenting possible errors, and playing back files:

Dbpoweramp - Rip/encode, tag, extract album art, and catalogue albums. 
EAC - Document/record .txt regarding possible errors through Accuraterips data base.
WMP - Create M3U lists and for playback purposes.

Again, if there's a better (more accurate/faster) way in doing all of this please let me know:)  Quality is of the highest concern w/ me.  I want to be sure that all of my original (purchased) LPCM copies are being transferred and stored via computer correctly - both being 100% identical to one another. 


Thanx, does dbpoweramp rip as accurately as EAC does?

Yes.

Foobar and WMP both gave me this "6 repeated/different samples"  error.

Offset issue? If so this isn't related to quality of extraction.


What's an "offset" issue?  IE:  I see this +- db "offset" option though have no clue as to what it means exactly.

Also, in addition to all of this... do any of you find it really necessary in using EAC's extensive features to insure the quality of each song you rip?  Or, is all of that for mostly analytical purposes in understanding the details, should you decide to manipulate the file outside in how it was originally recorded by the artist?

EAC and Album Art?

Reply #9
EAC is purely a ripper, and does so very effectively and with more options than any other program.
dBpoweramp is a do-it-all program, that does it all quite well.

If you rip with EAC you can download album art manually by using Album Art Downloader - I've used this program quite a bit and have been pleased with it.
Alternately, if you use iTunes or Windows Media Player, when you import mp3's ripped with EAC into the iTunes of WMP database you can set the programs to automatically download album art. I've had some luck with this. However, with WMP at least you only get 200x200 pixel images, whereas with Album Art Downloader you can download whichever size you want (but of course it's manual so you have to work album-by-album).

I started a thread awhile back on how to download album art. Check it out if interested:
http://www.hydrogenaudio.org/forums/index....showtopic=60676
God kills a kitten every time you encode with CBR 320

EAC and Album Art?

Reply #10
EAC is purely a ripper, and does so very effectively and with more options than any other program.
dBpoweramp is a do-it-all program, that does it all quite well.

If you rip with EAC you can download album art manually by using Album Art Downloader - I've used this program quite a bit and have been pleased with it.
Alternately, if you use iTunes or Windows Media Player, when you import mp3's ripped with EAC into the iTunes of WMP database you can set the programs to automatically download album art. I've had some luck with this. However, with WMP at least you only get 200x200 pixel images, whereas with Album Art Downloader you can download whichever size you want (but of course it's manual so you have to work album-by-album).

I started a thread awhile back on how to download album art. Check it out if interested:
http://www.hydrogenaudio.org/forums/index....showtopic=60676


I read that online - WMP using a rather poor resolution, 200 x 200.  I've switched over too DBpoweramp in pulling any of the additional information; album art, tags, etc... I am assuming this here works as good as any? 

As for EAC, I wish I understood it better.  It seems to have several interesting features. I however, have no real clue as to what any of it means in regarding the quality of my music.  My only real goal here, is to have two 100% identical matching files for mostly Convenience and storage purposes.  I don't feel the need in changing (or deeply analyzing) any existing file, assuming that's 100% true to begin with. 

I have ran into a bit of an issue here w/ .wav's in terms of tagging.  For the most part, the information seems to stick when I right click the file on my pc.  Though, when I play songs back through either an M3U or PLS playlist, the additional information doesn't fully read outside the actual file name, nor do they show as if any tagging really exists through the player itself.  WMP and Winamp (for example) won't show the song/album information outside the the standard PCM (cd quality) specs - 16/44.1/2.  This whole tagging issue really only seems to be a problem when separate play lists are involved, not when I play files back straight from the source. 

Is this a player/program glitch, or a known mis-communication/in-compatibility situation between IDV3v2 and the .wav codec?  I only ask, because when I apply the same process w/ mp3's, all the inside information sticks, and gets through accordingly when jumping from program to program/player to player. 

Thanx