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Topic: [TOS 5] Another audiophile "expert" (Read 1208 times) previous topic - next topic - Topic derived from Another audiophile "e...
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[TOS 5] Another audiophile "expert"

Well, since people still use SoX, and its 32bit int processing domain, nothing surprises me any more.
Please remove my account from this forum.

Re: [TOS 5] Another audiophile "expert"

Reply #1
And another expert.
Is troll-adiposity coming from feederism?
With 24bit music you can listen to silence much louder!


Re: [TOS 5] Another audiophile "expert"

Reply #3
Just ignore him.

Re: [TOS 5] Another audiophile "expert"

Reply #4
Just ignore voice of the reason, it will be your own demise.
Please remove my account from this forum.

Re: [TOS 5] Another audiophile "expert"

Reply #5
And it streams or receives lossy audio?
Please remove my account from this forum.

Re: [TOS 5] Another audiophile "expert"

Reply #6
Well, since people still use SoX, and its 32bit int processing domain, nothing surprises me any more.
Agree: 64fp would be better.
Hybrid Multimedia Production Suite will be a platform-indipendent open source suite for advanced audio/video contents production.
Official git: https://forart.it/HyMPS/

Re: [TOS 5] Another audiophile "expert"

Reply #7
If it works, it works.  The existence of 64-bit and/or floating point tools doesn't stop it working.
It's your privilege to disagree, but that doesn't make you right and me wrong.

Re: [TOS 5] Another audiophile "expert"

Reply #8
It works only if clipping never happens, at least it have clipping reporting so one can rerun same thing over and over again....
Please remove my account from this forum.

Re: [TOS 5] Another audiophile "expert"

Reply #9
Perhaps you can suggest a situation where the sort of thing people are likely to do in SoX (or whatever) will exceed 32-bit processing.  I can understand needing some headroom in the processing chain over the 16 bits of CD-quality, and I can understand that 64 bits provides a much greater dynamic range, but is that amount of dynamic range ever actually necessary?  You can simultaneously mix 65,536 individual 16-bit sources in 32 bits, and that would be one heck of a sound stage.  Can you tell the difference in a blind listening test between 32-bit processing and 24-bit processing, let alone 64-bits vs 32-bits?

It's a more intelligent approach to understand how much resource is required and only throw that much at it.  Just because you "can" doesn't mean you "have to", and being disparaging about other users' choices is narrow-minded and insulting.
It's your privilege to disagree, but that doesn't make you right and me wrong.

Re: [TOS 5] Another audiophile "expert"

Reply #10
This thread is not about SoX and/or 32bit vs 64bit vs 32f vs 64f etc.pp.

Re: [TOS 5] Another audiophile "expert"

Reply #11
Perhaps you can suggest a situation where the sort of thing people are likely to do in SoX (or whatever) will exceed 32-bit processing.  I can understand needing some headroom in the processing chain over the 16 bits of CD-quality, and I can understand that 64 bits provides a much greater dynamic range, but is that amount of dynamic range ever actually necessary?  You can simultaneously mix 65,536 individual 16-bit sources in 32 bits, and that would be one heck of a sound stage.  Can you tell the difference in a blind listening test between 32-bit processing and 24-bit processing, let alone 64-bits vs 32-bits?

It's a more intelligent approach to understand how much resource is required and only throw that much at it.  Just because you "can" doesn't mean you "have to", and being disparaging about other users' choices is narrow-minded and insulting.

Pointless word salad above, do you know that once clipping happens in fixed integer domain you get distortions?
Please remove my account from this forum.

Re: [TOS 5] Another audiophile "expert"

Reply #12
Just use it in a non clipping way then.
Is troll-adiposity coming from feederism?
With 24bit music you can listen to silence much louder!

Re: [TOS 5] Another audiophile "expert"

Reply #13
Pointless word salad above, do you know that once clipping happens in fixed integer domain you get distortions?
Hahahahaha

What you've not done is provide an example of such a thing happening.  That's my point.

Your sig says you want your account deleted.  Stop using it.
It's your privilege to disagree, but that doesn't make you right and me wrong.


Re: [TOS 5] Another audiophile "expert"

Reply #15
FLAC does not support float and output clipping can be avoided by attenuate the level before resample when using SoX.

The real issue of SoX is input clipping if the input file contains value beyond 1.0, like WavPack float, MP3 and so on, which is already being discussed in the SoX mailing list. So maybe @korth can move the off-topic posts to another thread.
https://hydrogenaud.io/index.php/topic,101850.msg1041507.html#msg1041507