Skip to main content

Notice

Please note that most of the software linked on this forum is likely to be safe to use. If you are unsure, feel free to ask in the relevant topics, or send a private message to an administrator or moderator. To help curb the problems of false positives, or in the event that you do find actual malware, you can contribute through the article linked here.
Topic: Peak Level and ReplayGain, estimating dynamic range loss? (Read 2423 times) previous topic - next topic
0 Members and 1 Guest are viewing this topic.

Peak Level and ReplayGain, estimating dynamic range loss?

ORIGINAL:
Peak Level: 99.2%
ReplayGain: -3.28 dB

REMASTERED:
Peak Level: 98.5%
ReplayGain: -6.04 dB

How do you estimate the loss of dynamic range?

Thanks

Peak Level and ReplayGain, estimating dynamic range loss?

Reply #1
(98.5/100 * -6.04) + (99.2/100 * -3.28)  = -2.7

This can only be a rough estimate though. You don't know how the peaks relate to the measured dynamic range (i.e. whether the file peaks regulary or there's a single preeminent peak).

Peak Level and ReplayGain, estimating dynamic range loss?

Reply #2
You also don't know if there were changes in things like EQ and mixing that could affect the RG level without providing much of an effect on dynamic range.

 

Peak Level and ReplayGain, estimating dynamic range loss?

Reply #3
You might want to use an actual dynamic range measurement tool. If you're using foobar2000, you might find the [a href='index.php?showtopic=88373']Dynamic Range Meter[/a] plug-in useful. I also use [a href='index.php?showtopic=77490']foo_wave_seekbar[/a], a side effect of which is visual confirmation of some of the more severe dynamic range issues, especially in Direct2D mode.