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Stop after current bug

We have Stop after current in settings and in track context menu, but after playing one track Stop after current resetting (not active). This function is really needed for live work in theatre etc. Fix this, please.

(This bug is not in the windows version, but it is in android and mac version)
Sorry for my English...

Re: Stop after current bug

Reply #1
Is this unreal to fix?
Without this function working correct we can't emulate Auto Pause mode of MiniDisc deck...

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