Re: Is there a way to play/convert directmusic sgt/dls files? Reply #25 – 2018-02-27 20:21:29 Quote from: frabert on 2018-02-27 19:36:36Quote from: mzso on 2018-02-27 16:46:12Oh, wait. There are no builds of dmrender/dmplay.Could you provide some executables that one could try?Hi mzso You can find prebuilt binaries up to date with the current master commit at https://ci.appveyor.com/project/frabert/libdmusic/build/artifactsAlso, you could use dmrender in a batch file and render the files sequentially, but you should be aware that the library is - right now - more geared towards being integrated in game engines and the like, so sgt files are meant to be looped, not rendered as a single file. As a result, you have to specify the length of the rendered section.I am afraid I am not familiar with NOLF...Thanks. I gave dmplay a try, by attempting to play the extracted audio files from said game. But I only got a crash at first. It seems like dmplay can't handle either spaces or non-ascii characters in the path. (which is quite sad in this day and age.)Anyway. After I worked around that bug I got: Code: [Select]Loading segment... done.Start playback... done.Begin rendering... Rendering started. Insert the next segment to be played, or 'exit' to end playback.And it stays like this.But I don't get any sound. Not looped or anything, nothing at all.