Vista + Foobar2000 + DirectSound = Sound Glitches Reply #25 – 2007-05-27 18:56:13 Quote from: Acropolis on 2007-05-27 18:15:281. alchemly only is to translate DS3D to OAL, no matter working for audio player or not, it's still using DS because audio player doesn't use DS3D.2. I will not say alchemy support 32bit for OAL, because it is a creative product, they can write the code so that 32 bit will not play in alchemy translate OAL (you are saying OAL doesn't support 32 bit based on alchemy observation).Alchemy translates all DirectSound (DirectSound3D is a subset of DirectSound) to OpenAL. I can assure you it's using OpenAL because I have done a little test that proves it. Kernel Streaming blocks out DirectSound in Vista. Play a song on Winamp using Kernel Streaming and then play a song on Foobar using DirectSound. You will only hear the song playing on Winamp. Then play a song on Winamp still using Kernel Streaming but now play on song on Foobar using DirectSound with ALchemy loaded, you will now hear both songs (because Kernel Streaming can't block OpenAL). Thus proving that Foobar is indeed using OpenAL and not DirectSound with ALchemy loaded.Why would Creative go out of their way to limit ALchemy to only 8 and 16 bit audio? It simply doesn't make sense. I have quoted a Creative dev that makes it perfectly clear that OpenAL (and Creative's extensions for OpenAL) only support 8 and 16 bit audio. Just because a driver lists a format doesn't mean it supports it.