When I updated foobar2k to 2.x with the foo_input_gme component version 0.5.1, I found it just ignored the .m3u in the same folder of .nsf. Thus I lost all the tags of .nsf.
I didn't find any configurations in the Preferences: Advanced to deal with this. Is it that the settings just go somewhere else or the function just has not been implemented?
Can you please post/link a sample file with M3U playlist?
I can't seem to find a reference for testing this feature.
Thanks.
Sure. Here is one from https://www.zophar.net/music/nintendo-nes-nsf/1943-the-battle-of-midway
Thanks.
You can try new version of the component:
https://www.foobar2000.org/temp/foo_input_gme-beta.fb2k-component
If everything checks out OK, I'll post this on the website next week.
I didn't restore the option, I just enabled M3U loading if the file appears to have a matching M3U playlist in its folder.
So far everything is OK.
Thank you very much.
Now all Gameboy (.GBS) files are broken crashing foobar2000 after the new update.
Fixed, thanks for reporting.
Now random parts of each Gameboy (.GBS) file are unplayable (and don't appear in playlist) after the new update.
Like Super Mario Land, and Super Mario Land 2.
Problem noted.
Please stick with old version until I've had time to sort this out-
https://www.foobar2000.org/components/view/foo_input_gme/release/0.5.1
I'm halting auto updates for now / maknig 0.5.1 the current version again.
Version 0.5.4 released, regressions have been addressed.
If you find any more issues like this, please link offending files and say which old version (https://www.foobar2000.org/components/view/foo_input_gme/releases) worked properly, or link another player that produces correct output.