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Hosted Forums => foobar2000 => Development - (fb2k) => Topic started by: sl23 on 2023-08-14 09:32:19

Title: Foo_CAD_Plus plugin
Post by: sl23 on 2023-08-14 09:32:19
Hi, I'm not a developer, but am willing to try and work it out if it's simple enough and I can. Hope this is the correct place for these questions...

I just wanted to know what is involved with updating this plugin. Can it just be compiled from the 32bit source code or does the code need to be adjusted to allow it to work with foobar x64?

What exactly do I need in order to compile the source code? Is it the foobar SDK I've seen links to?
Anything else? Other advice?

Thanks, any help would be appreciated.  ;D
Title: Re: Foo_CAD_Plus plugin
Post by: da yuyu on 2023-08-15 15:49:02
@sl23

You will need:

- Visual Studio (the Community edition is freely available)
- fb2k SDK
- Plugin source code from Github

Once you set up the above, open the project and add a new x64 project configuration.

As you asked for advice, why not build the original foo_cad by poiru first? It might be enough to keep going until foo_cad_plus next release.

I've just tried (using the original code) and the x64 version was built without issues.
Also, as poiru´s project is 11 years old, it would help updating the platform toolset, C++ standard and .rc file.

For a detailed description of the x64 implementation and component download:

foo_cad v1.0.3.1 (v1.0.3 + pull request by NighthawkSLO) (https://github.com/poiru/foo-cad/pull/2)

Whether or not this was the correct place for your question, imho it would have been more convinient trying to compile first, then post any difficulties you might have encountered here.

Cheers


Title: Re: Foo_CAD_Plus plugin
Post by: da yuyu on 2023-08-15 17:57:25
[moved to topic (https://hydrogenaud.io/index.php/topic,124623)]