foobar2000 mobile fundraiser
Reply #34 – 2014-04-11 10:11:47
Here's some five eurocents from me about what I'm thinking right now- For the last 11 years and a half, I've been using my spare time to make a free product. For a while it became my primary job too, but I've turned down every single profit opportunity that would degrade the end user experience. Yahoo/Google/Bing toolbars? Hell no. Ads on the site? Got fucking tired of Google Adsense serving fake download buttons and went for a less profitable option that isn't disrespectful to the userbase. If I just wanted the money, I'd make some right away, without handing anything new to you - just restore Google Ads at their worst + bundle either crapware with the installer; it would pay me be better than the Kickstarter will, considering the expected development cycle expenses. We want to make something new - player engine written by me but combined with a professionally designed user interface, on all the mobile platforms. On top of that, all major decisions are still approved by me in person; while foobar2000 mobile is a separate product from the original foobar2000, I will not allow anything that would be in conflict with my software design philosophy. However, doing this right requires a coordinated effort of a development team; doing what we're hoping to accomplish requires a major investment - and this is where the Kickstarter comes into play. Thanks for reading. -P