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Lossless / Other Codecs / Re: HALAC (High Availability Lossless Audio Compression)
Last post by Hakan Abbas -Thank you very much for your great suggestions, Case. Such comments are really necessary.
Best option for API would be not to rely on filenames at all.DLL/SO will not deal with file operations. OK.
And partial decoding is of course very important for realtime playback.DLL/SE should only take memory address, frame number and data length. OK.
My component now includes parser for WAV, RF64, BW64 and W64 formats just in case such things pop out of HALAC so that it can play them.DLL/SO should give us the necessary information such as header(channel count, bit rate...) and metadata. OK.
Oh yeah, and you should specify what calling convention the functions use.This should be more important especially for Windows. OK.
I will add them in the next version. If I need to repeat, these are the usual problems in the software process and the solution can be produced quickly. However, I need to focus on what I need to focus on (speed, ratio, prediction, entropy ...).