maybe if I asked at a nearby bazaar I would get more attention.Foobar can.
Forum is full of life...
Can someone post optimized x64 binaries?What's wrong with our x86-64 binaries?
My Intel C++ config is now broken so not able to build.
Yes, that's what I mean.OK, i think about this.
BTW, I've never seen so many types of crossovers applied to audio anywhere. I'm looking them up, to find out what their backgrounds are. I'm curious about what made you create this great application, and what your background is. A mathematician?No, i`m not mathematician. Say more: i have not subwoofer even:) Programming, graphics, DSP and mathematics is my hobbies. I have some crazy ideas of non-standard audio processing, and this filters - one of them. My other interests - multichannel stereo splitting using fft, triple and quadro (ancient versions).
(without the opportunity to have a look) Sometimes a submission has a pressing offset greater than 10 sectors (10×588 samples) from the original submission. The data is still the same but it is out-of-range. When this happens a new CTDBID is created. If you have a rip of a pressing that is within 5880 samples (10 sectors) of both records, you receive results from both.
Thank you for the amazing plugin!Thanks !
The bitrate of "hi-rez" is unreasonable even when half of the bandwith is practically silent. While disk space is plentiful today, transferring the large files over network to another computer still takes noticeably longer. I also don't like seeing albums of equal value occupy wildly dissimilar space. I considered WavPack Lossy, as an alternative form of bit reduction, but at high rate it consumes too much CPU, slowing down replaygain scanning or causing stuttering when starting playback while playing a game, for example.
I keep a few examples or hi-res albums on hand for experiments.
CTDB: verified OK, confidence 158, or verified OK, confidence 124.