91
Speech Codecs / Re: No ACELP.KELVIN encoder!
Last post by mycroft -Do you have binary encoder and/or binary decoder and audio files? If not, than you are out of lack creating anything sensible.
You want it, you do it. It should be clear by now nobody else is interested."you do it" - IT'S VERY HARD TO DO IF YOU DON'T KNOW C/C++/C# OR OTHER HARD PROGRAMMING LANGUAGES.
Alternatively, it's a hack but it works for all input ./flac supports, pipe from foobar to ./flac to ./flaccid, this way ./flac deals with the format mess for free and flaccid gets fed flac files which are fully supported. ./flac can use -0 which uses a rounding error of resources compared to flaccid's brute forcing.Thanx a lot! It solved the problem.
m_list.SetWindowLongPtrW(GWL_EXSTYLE, 0L);
m_list.SetSelectionModeNone();
Possibly. Here's the note I left for myself in the code:QuoteS:\_Test>"C:\Program Files\flac\flac.exe" -d "02 - Naked Love.flac" -c -s | "C:\Program Files\flac\flaccid_w64.exe" --preset 8ep --workers 8 --in - --input-format wav --out test.flacCan it be implemented, please? I want to use flaccid in foobar converter with piping.
Error: Currently piping not supported for wav input
if(strcmp(path, "-")==0){Wav support is flaky in general, even if piping gets added non-16 bit wav support needs work. I'll make some time in the next few days to give it another go, but no promises. Current me is only slightly smarter than past me, lets be honest probably slightly dumber.
//drwav doesn't seem to have convenient FILE* functions
//so something might have to be done with raw memory
_("Currently piping not supported for wav input");//TODO
}