Please don't set d3d9.dll to native. Please do install DXVK instead. If there's a bug with DXVK, better report it.
Using dxvk-1.7 with NVIDIA-Linux-x86_64-450.57, I get
Album Art Downloader has encountered a fatal error, and has had to close.
If you wish to report this error, please include this information, which
has been written to the file: C:\Program Files\AlbumArtDownloader\errorlog.txt
App version: 1.0.5.0, running on Microsoft Windows NT 6.1.7601 Service Pack 1 (32 bit)
System.Runtime.InteropServices.COMException (0x88980406): Exception from HRESULT: 0x88980406
at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRenderTarget, Nullable`1 channelSet)
at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.IntGetMessageW(MSG& msg, HandleRef hWnd, Int32 uMsgFilterMin, Int32 uMsgFilterMax)
at MS.Win32.UnsafeNativeMethods.GetMessageW(MSG& msg, HandleRef hWnd, Int32 uMsgFilterMin, Int32 uMsgFilterMax)
at System.Windows.Threading.Dispatcher.GetMessage(MSG& msg, IntPtr hwnd, Int32 minMessage, Int32 maxMessage)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at AlbumArtDownloader.App.AlbumArtDownloader.IPriorInstance.Run()
at AlbumArtDownloader.InstanceMutex.RunAppAsServiceHost(IPriorInstance instance, String channelUri)
at AlbumArtDownloader.App.Main(String[] args)
After running
winetricks -q d3dcompiler_47
it runs, but displays mostly black and occasionally flashes the proper display or parts of it. It's not usable in this state, so I did
wine reg add "HKCU\\SOFTWARE\\Microsoft\\Avalon.Graphics" /v DisableHWAcceleration /t REG_DWORD /d 1 /f
Which returns it to a usable state. Native d3d works just fine.