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General - (fb2k) / Re: Mono Button on Toolbar
Last post by Bogozo -https://youtu.be/PskRpeCTuN8
DSP chain preset for normal listening may be saved as empy, or include some DSPs if needed.
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Other Lossy Codecs / Re: TSAC: Very Low Bitrate Audio Compression
Last post by btc -Comparable how? I'd say TSAC @<any bitrate> is not comparable to <non-AI codec>@<any bitrate>. They are just too different for one to make such comparisons.AI (LACE, NoLACE) vs non-AI (Opus)
https://opus-codec.org/demo/opus-1.5/nolace_results.png
https://opus-codec.org/demo/opus-1.5/
AI (descript-audio-codec: TSAC based on it) vs non-AI (Opus)
https://github.com/descriptinc/descript-audio-codec/blob/main/assets/objective_comparisons.png
It's possible to compare any audio codec to another one, regardless of technology.
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General - (fb2k) / Re: Any way to retain the duration played as you switch to another track?
Last post by Case -Enable by adding 'Retain Playtime' DSP to the active DSP chain. Abuses decoder shim tech that Peter added for my Skip Track component.
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3rd Party Plugins - (fb2k) / Re: foo_nowplaying2
Last post by foxX -I'm considering not implementing this at all, and adding instead something better than some of the previous work - a new tab where one can enter arbitrary commands to run on "now playing", with the regular titleformatting, etc. Thoughts?
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Other Lossy Codecs / Re: TSAC: Very Low Bitrate Audio Compression
Last post by Kamedo2 -@Kamedo2
How is the decoding speed when CUDA is utilized. Software decoding is actually slower than encoding on my workstation.
OK, I will test the decoding speed on RTX 3060.
Yes, CPU decoding is slower than the CPU encoding in my AMD Ryzen 7 5700X, too.
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Other Lossy Codecs / Re: TSAC: Very Low Bitrate Audio Compression
Last post by Kamedo2 -Comparable how? I'd say TSAC @<any bitrate> is not comparable to <non-AI codec>@<any bitrate>. They are just too different for one to make such comparisons.Maybe by some double-blind listening tests? I am conducting the listening test of the TSAC, and comparison is possible.
TSAC at -q 12 sounds like a traditional codec at low bitrates, especially like Ogg Vorbis, with its sandpaper-like noise.
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3rd Party Plugins - (fb2k) / Re: foo_midi (foobar2000 v2.0)
Last post by pqyt -And i have a question, there will be Nuked SC-55 support in the future, like Super Munt?Ain't gonna happen because I don't have the ROMs to run the emulator. So I can't test the integration.
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3rd Party Plugins - (fb2k) / Re: foo_vis_spectrum_analyzer
Last post by TF3RDL -Work in progress: Radial spectrum barsBasically one step closer to Trap Nation visualizer in foobar2000, only when combined with linear amplitude scale and narrow frequency range only covering lower frequencies as well as mirrored spectrum
And it is bringing the circular spectrum thing from audioMotion-analyzer to foobar2000 as a feature for this component, kinda reminds me of @TRCTheRaul porting Classic Spectrum Analyzer plugin for Winamp to MusicBee
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3rd Party Plugins - (fb2k) / Re: foo_vis_spectrum_analyzer
Last post by pqyt -Hello, I wanted to know if I could move from Musical Spectrum (https://hydrogenaud.io/index.php/topic,123956.0.html) to this plugin? Currently my Musical Spectrum config looks like this but I am confused as to how I can retain the same functionality and look with this plugin?There's no way to import the config. The format is not documented. Just plug the values from the old component in the appropriate location of the new dialog.