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Topic: foo_input_gsf Decoding Failure after v3.0 update (Read 1619 times) previous topic - next topic
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foo_input_gsf Decoding Failure after v3.0 update

I like to keep all of my foobar2000 components up-to-date, so a couple days ago I updated from the last v2 build of kode54's "GSF Decoder" component to the new version 3.0. However, after doing so, I have been unable to play any of my GSFs or MiniGSFs, all of which played fine in the previous version of the component. The specific error I'm getting can be seen in this screenshot: http://prnt.sc/dg6qiw

I also can't find my download of the old version of GSF Decoder, so I'm stuck until I can get this issue resolved :(

Any help would be greatly appreciated, thanks!

Re: foo_input_gsf Decoding Failure after v3.0 update

Reply #1
Here's a replacement Mario & Luigi rip, please report any others that have issues to myself or to Endrift at the github.com/mgba-emu/mgba repository.

https://f.losno.co/marioandluigi_gsf.7z

Re: foo_input_gsf Decoding Failure after v3.0 update

Reply #2
Thanks, works perfectly! By the way, where/how did you get these new rips? The ones I originally had were from Zophar's Domain I believe, although I don't know what program they were originally ripped with.

 

Re: foo_input_gsf Decoding Failure after v3.0 update

Reply #3
I modified the rip from gsf.joshw.info, removing extraneous code that mGBA seems to choke on for whatever reason. Possibly related to save memory access.