All DAWs in the world work with 32 bit files, whether people like it or not. And it's not about magical listening differences, but reducing artifacts if further editing the files on the future. So 32 bits is used for archival of production files. Many people here use foobar too, and the ability to batch convert those files to a reasonable format for playback would be useful. The same for tagging, preview listening, etc. Not having to use a DAW for that is QoL change.
That's why wavpack allows 32 bits (it makes no sense to archive file in .wav when you can compress them). It's not about raising the bar to 256 bits or 1024 bits... It's about giving support to bit depths used in the real world and making our lifes easier. If you don't want to support it is your choice (and it's ok), but let's stop the -anti-audiophile- (*) discussion of those bit depths not being "useful" in the real world... because they are. Real world is not only about listening (and I think we are at a point where foobar has gone farther than being just a player: tagger, converter, file management, etc.).
Flac has chosen the same path and it has been clearly a poor choice. 2021 and you still have to save production files as wav (or wav-pack) because the reference encoder/decoder of the most extended lossless format on the world doesn't allow 32 bit files. A joke. But all DAWs in the world save the files in 32 bits by default. The joke becomes even bigger. We are wasting disk space just for the joy of wasting it.
(*) Because that's the only real reason we still have this discussion. People continue arguing about those bit depths being useful or not for listening, and that's not the point at all. But some "scientific" users are so focused on that question that totally forgot audio is not only the listening experience of the 'final user'. There are tons of users who also record, produce music, etc.