Problem with wavpackdll 2009-08-10 13:48:26 Hi,I'm trying to load wv files using wavpackdll in Delphi.No problem loading the audio data & its various properties. The problem is with the extra RIFF data. First, the doc says "and the trailer will be available after all samples have been read."But here, whether I call WavpackGetWrapperData before or after the audio data has been read (note: I read in several chunks until all audio has been decoded, does that matter?), it always return me the header, not the trailer.I have to force WavpackSeekTrailingWrapper in order to get the trailer (or rather, something that looks like it by its length), even after the audio has been fully decoded.Second (& this is the biggest problem), WavpackGetWrapperBytes returns me something that roughly looks like the length of my riff chunks, BUT WavpackGetWrapperData seems to point to garbage (& I quadruple-checked the header translation).My test sample contains named audio markers. I see those names at the end of the wv file, hinting that they're in the trailer (I find this header/trailer system a little confusing btw). But if I check the result of WavpackGetWrapperData, I'm not seeing them, just random data. Any idea? Thanks.Note: I have set the OPEN_WRAPPER flag when opening the context.