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1
General - (fb2k) / Re: Quiet Foobar2000
Last post by sveakul -
Note that exclusive mode is exclusive, it allocates the output device for foobar2000 and nothing else can play audio during that time. And it will error out if you try to play material your audio device doesn't support. Using shared mode output is more user friendly.
 .....without having to resort to using exclusive mode.
Case I have nothing but respect for you but IMO you're not giving the advantages of using exclusive mode there due there.  For bit-perfect purists it provides an untouched path from file to audio device, instead of allowing Windows Mixer to introduce its own sample rate manipulations and DSP-related compromises.  The user may be interested more in a pure music experience than sharing the environment with Windows system sounds, app audio alerts, special effects, etc.  And inserting the SoX in a DSP chain set to only activate the few times a sampling rate is encountered NOT supported by the device is a simple, invisible way around that limitation.  I KNOW you realize all of that, but the OP's volume issues just with Foobar (he doesn't even indicate what version he is using) are probably more a result of things like gain settings and tags and overlooked DSPs.  I had to lookup "MultiResampler" to find out where that one came from (2015-2017).

Edit:  now I'm just seeing the OP is referring to "flash game" files, his preamp doesn't work, and it's only with mono files. ::)
2
General - (fb2k) / Re: Quiet Foobar2000
Last post by Case -
You were faster with your edits than I was. The default foobar2000 output plays mono as center speaker, a common method is to play mono with full loudness using stereo speakers. For now your best option is to add "Convert mono to stereo" DSP to the DSP chain.
I hope you uploaded the crash details to crashlogger, foobar2000 shouldn't crash no matter how nonsensical files it is fed.
3
General - (fb2k) / Re: Quiet Foobar2000
Last post by Klymins -
This is only happening in mono files. Interestingly, this special MP3 file (contains both mono and stereo frames, made in notepad by combining two MP3's) caused my Foobar2000 to crash a few times. This did not happen in the past. Does anyone have any ideas about this?
5
General - (fb2k) / Re: Quiet Foobar2000
Last post by Klymins -
@Case All of they are "<not set>". I also tried to set different bit depths for the exclusive output and the result is same. This volume difference also occurs on my monitor's tiny builtin speakers. Edit: Interestingly, looks like this volume difference occurs only at some specific audio files. This occurs at some MP3's and some WAV's too, but not all MP3's. And, not all of the 11025Hz MP3's. I'm really confused. Here's a link to two test files: https://drive.google.com/drive/folders/1-9Mb0YXUqHZlj7lXPE0vJviLqLz7S_HK?usp=drive_link . NoVolumeDifference.mp3 is by the flash game Blox Forever, and VolumeDifference.mp3 is by EightGames's flash games.

Edit 2: Also, I tried to change my setting under "Preamp" but they could not increase or decrase the volume. They did nothing.

Edit 3: This volume decrase is happening only for mono files? I'm trying to verify this. Edit 4: Yes, this is only happening at mono files. I also tried with a MP3 that is containing mono and stereo frames in the same stream (I made it in notepad) and the volume is decreasing for mono frames but not for stereo frames.
7
General - (fb2k) / Re: Quiet Foobar2000
Last post by Case -
This is getting interesting. You could verify that there are no strange DSPs configured for non-exclusive output. Preferences -> Playback -> Output -> Devices. By default the 'DSP' column should have '<not set>' for all outputs. But one could for example automatically configure crossfeed for headphone output here and such nice automations.

You can measure the volume difference for example using Audacity. Unfortunately you can't record the exclusive output on the same computer so the comparison needs to be performed against another player.
Once Audacity is installed and running open the Preferences page under Edit menu (or Ctrl+P). On the 'Audio Settings' section make sure WASAPI interface is in use and select your output device as recording device. It should show up on the list with 'loopback' added to its name.
Start recording and play a short test file with both players. It's best to keep looping and such off so you get the same audio from both sources. You can then paint the audible parts of the recorded playback in the editor and use 'Analyze' -> 'Measure RMS' to get RMS loudness of the audio. You can substract the difference of the total RMS values from the two recordings to get the loudness difference. Note that the recorded silence affects the results, that's why you can't just analyze the full recordings directly.
8
Support - (fb2k) / delay/silence moving the seekbar with dbpoweramp/ssrc resampler on
Last post by francesco -
Hi
I have found a strange glitch or behavior with dbpoweramp/ssrc resampler in the dsp , when i move the seek bar forward or backward there is a delay with silence about 1 sec or more

foobar2000 v2.1.5 32bit portable with few components just for testing , windows 7 sp1 64bit pro , windows 10 pro 64bit ,Windows 11 23H2 64bit pro and Windows 10 22H2 pro 64bit , on several laptops with different dacs and cpu with these settings and i have tried to increase/decrease the buffer without luck

I have found out it's the dbpoweramp/ssrc resampler component build in with these components






but if i change the resampler to sox resampler compiled by @Case   here I guess it's the last version is 0.8.7+   the problem does disapear , no lag/delay/silence anymore

I have posted here because i tought it's the build in foobar resampler ,and i got the same glitch or behavior on several laptops and cpu



thanks
10
General - (fb2k) / Re: Quiet Foobar2000
Last post by Klymins -
@Case You're right, but I could not find any way to make the volume higher for the non-exclusive mode. I lowered the volume from the mixer and then increased it again but that did not solve the problem. Hardclip did not help, too. Do you have another suggestions? At least for detecting the amount of the volume that is lowered?