Please note that most of the software linked on this forum is likely to be safe to use. If you are unsure, feel free to ask in the relevant topics, or send a private message to an administrator or moderator. To help curb the problems of false positives, or in the event that you do find actual malware, you can contribute through the article linked here.
Last post by OddOttAllen -
Hi there, I've been using foobar for a couple of months now, but only recently started using it to play my CDs. I was just wondering if there was a way to automatically pull tracks from a hard drive and have it load along with the rest of the tracks on the CD?
Like, for example, let's say that a CD comes out but the streaming/digital purchases have a bonus track or two. I have the FLAC and want to have it come up alongside the other tracks so I can play the "complete" version of that album. Is there a way to do that without having to drag it in every time? Thanks in advance.
Last post by saratoga -
Lots of smart people have already made very good codecs. If you don't care to learn yourself, you don't need to use a dumb AI to make a terrible one. Instead, download a good one and don't think about it further.
Last post by Guildencrantz -
Today’s preview shows me Playlists sidebar every time when I launch the app (even if I hid it before the relaunch). Previously foobar2000 remembered its hidden/unhidden state.
Last post by danadam -
For me lame seems to show a different behavior for 48000 and 44100 than for other sampling frequencies. I generated a stereo sweep from 0.9 bandwidth to max at sampling frequencies: 48000, 44100, 32000, 22050, 16000 and 11025. Then I encoded them with "lame -b 32 --lowpass -1". Only 48000 and 44100 preserved the signal at the top:
function on_paint(gr) {gr.FillRectangle(0, 0, window.Width, window.Height, ButtonColors[Button.State]);}
function on_mouse_leave() {Button.State = 0; window.Repaint();} function on_mouse_move(x, y) {Button.State = 1; window.Repaint();} function on_mouse_lbtn_down(x, y) {Button.State = 2; window.Repaint();} function on_mouse_lbtn_dblclk(x, y, mask) {on_mouse_lbtn_down(x, y)} function on_mouse_lbtn_down(x, y) {Button.State = 2; window.Repaint();} function on_mouse_lbtn_up(x, y) {Button.State = 1; window.Repaint();}
function on_focus(IsFocused) {if (!IsFocused) {Button.State = 0;}; window.Repaint();};
in my mind, function on_mouse_lbtn_dblclk(x, y, mask) {on_mouse_lbtn_down(x, y)} should make double clicks behave like normal clicks... To test, single click and drag your mouse outside the foobar window, then try doing the same but double clicking ~
Is ES5 at fault? Is foobar at fault? I'd really appreciate if someone can explain what is happening!