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1
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by Case -
That should be plenty of information for starters.

I noticed in your component listing some components that could deal with file system directly. A bug that leaves handles open in any component could cause your problem. Based on names these might be worth investigating:
foo_bestversion.dll
foo_cuefilter.dll
foo_disccache.dll
foo_file_datetime.dll

PS: I noticed you also have foo_input_celt installed. I thought that component would have been retired as CELT is now part of Opus.
2
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by EpicForever -
Definitely in Windows Explorer. I don't use foo_fileops - I delete, move, copy and rename all my files only via Windows Explorer. If I work in foobar and decide that something needs to be renamed, then I always use option to "Open containing folder" and rename files from opened Explorer window.Core (2018-03-23 12:46:04 UTC)

My components:
Code: [Select]
    foobar2000 core 1.4 beta 11
foo_abx.dll (2017-08-23 09:35:38 UTC)
    ABX Comparator 2.0.4
foo_ac3.dll (2018-01-26 03:07:58 UTC)
    AC3 decoder 0.9.10
foo_adpcm.dll (2018-01-17 07:27:55 UTC)
    kode54's ADPCM decoders 1.13
foo_albumlist.dll (2018-03-23 12:45:22 UTC)
    Album List 4.6
foo_asap.dll (2014-06-23 12:43:41 UTC)
    ASAP 3.2.0
foo_beatit.dll (2014-07-10 16:08:18 UTC)
    Beat It 0.3
foo_bestversion.dll (2014-02-07 20:54:54 UTC)
    Best Version Picker 1.0.1
foo_bitcompare.dll (2017-04-11 11:11:04 UTC)
    Binary Comparator 2.1.1
foo_cdda.dll (2018-03-23 12:45:16 UTC)
    CD Audio Decoder 3.0
foo_converter.dll (2018-03-23 12:45:26 UTC)
    Converter 1.5.3
foo_convolve.dll (2013-03-27 21:18:27 UTC)
    Convolver 0.3
foo_cuefilter.dll (2009-04-28 14:09:44 UTC)
    CUE Playlist Filter 0.1.7.0
foo_devconsole.dll (2014-02-09 23:19:27 UTC)
    DevConsole 1.0.4async
foo_disccache.dll (2015-08-23 03:52:50 UTC)
    Disc cache warmer 0.2
foo_discogs.dll (2017-02-22 06:23:20 UTC)
    Discogs Tagger 2.13
foo_dsp_effect.dll (2018-03-18 08:11:44 UTC)
    Effect DSP 0.30.3
foo_dsp_meiercf.dll (2018-01-06 22:27:18 UTC)
    Meier Crossfeed 1.1.1
foo_dsp_mm.dll (2008-06-06 05:29:12 UTC)
    Matrix Mixer 0.3
foo_dsp_multiresampler.dll (2017-06-02 01:41:49 UTC)
    MultiResampler 1.1.2
foo_dsp_prvb.dll (2017-02-04 02:01:05 UTC)
    Programmable reverb DSP 1.3
foo_dsp_std.dll (2018-03-23 12:45:14 UTC)
    Standard DSP Array 1.3.1
foo_dsp_vlevel20080302.0.dll (2008-03-02 22:42:06 UTC)
    VLevel 20080302.0
foo_dsp_xgeq.dll (2012-02-05 12:11:22 UTC)
    Graphic Equalizer 0.3.7
foo_dynamicdsp.dll (2018-04-21 21:46:56 UTC)
    Dynamic DSP 2.1
foo_file_datetime.dll (2016-01-16 03:01:45 UTC)
    File Date Time 1.02
foo_fileops.dll (2018-03-23 12:45:16 UTC)
    File Operations 2.2.2
foo_freedb2.dll (2018-03-23 12:45:36 UTC)
    Online Tagger 0.7
foo_gep.dll (2018-01-17 07:34:23 UTC)
    Game Emu Player 1.213
foo_hdcd.dll (2017-02-04 02:14:16 UTC)
    HDCD decoder 1.19
foo_input_adplug.dll (2018-01-20 03:08:47 UTC)
    AdPlug 1.50
foo_input_caf.dll (2017-05-05 01:00:35 UTC)
    CAF Decoder 0.2.1
foo_input_celt.dll (2011-05-16 12:21:00 UTC)
    CELT Decoder 0.1.2
foo_input_dts.dll (2018-01-17 07:45:15 UTC)
    DTS decoder 0.5.4
foo_input_dtshd.dll (2011-03-19 22:41:12 UTC)
    DTS-HD Decoder 0.1.3
foo_input_dvda.dll (2012-03-16 16:30:28 UTC)
    DVD-Audio Decoder and Watermark Detector 0.4.11
foo_input_exe.dll (2018-01-18 13:43:52 UTC)
    Command-Line Decoder Wrapper 0.5.3
foo_input_ffmpeg.dll (2018-03-21 10:58:32 UTC)
    FFmpeg Decoder Wrapper 0.5.4
foo_input_monkey.dll (2017-11-27 14:18:46 UTC)
    Monkey's Audio Decoder 2.1.9
foo_input_ofr.dll (2011-03-15 22:43:46 UTC)
    OptimFROG Lossless/DualStream Decoder 1.31
foo_input_reverse.dll (2009-01-05 19:47:00 UTC)
    Reverse Playback 0.1.4 (SSE)
foo_input_sacd.dll (2017-11-07 11:30:26 UTC)
    Super Audio CD Decoder 1.0.11
foo_input_shorten.dll (2014-01-03 19:46:18 UTC)
    Shorten decoder 0.4.2.3
foo_input_std.dll (2018-03-23 12:45:50 UTC)
    FFmpeg Decoders 3.2.4
    Standard Input Array 1.0
foo_input_tak.dll (2018-01-30 08:27:34 UTC)
    TAK Decoder 0.4.8
foo_input_tta.dll (2018-01-30 08:48:19 UTC)
    TTA Audio Decoder 3.5
foo_input_vgmstream.dll (2018-04-21 17:08:24 UTC)
    vgmstream plugin r1050-1276-g47d2b53c
foo_input_zxtune.dll (2017-07-20 08:39:31 UTC)
    ZXTune Player 0.0.7
foo_jesus.dll (2010-09-23 01:34:06 UTC)
    Autosave & Autobackup 10
foo_keep_queue.dll (2010-11-12 03:28:46 UTC)
    Keep Queue 0.3.5
foo_lnk.dll (2010-01-07 18:57:56 UTC)
    Shell Link Resolver 1.3.1
foo_lock.dll (2017-02-04 04:49:15 UTC)
    Pause on Lock 0.6
foo_midi.dll (2018-04-24 21:51:55 UTC)
    MIDI Player 2.0.23
foo_musical_spectrum.dll (2012-11-21 07:00:00 UTC)
    Musical Spectrum 0.9.1
foo_nds.dll (2018-01-06 22:02:56 UTC)
    No Display Standby 1.1.2
foo_openmpt54.dll (2018-04-09 23:57:02 UTC)
    OpenMPT component (kode54 fork) 0.3.8
foo_out_asio.dll (2012-06-06 13:19:14 UTC)
    ASIO support 2.1.2
foo_out_upnp.dll (2018-01-09 12:31:44 UTC)
    UPnP MediaRenderer Output 1.0 beta 17
foo_playcount.dll (2011-07-13 10:47:18 UTC)
    Playback Statistics 3.0.2
foo_psf.dll (2018-01-30 10:09:17 UTC)
    Highly Experimental 2.2.3
foo_queuecontents.dll (2011-12-31 13:30:56 UTC)
    Queue Contents Editor 0.5
foo_r128norm.dll (2017-02-04 05:02:13 UTC)
    EBU R128 Normalizer 1.12
foo_random_pools.dll (2015-04-04 20:32:52 UTC)
    Random Pools 0.1.5
foo_rgscan.dll (2018-03-23 12:45:26 UTC)
    ReplayGain Scanner 2.3
foo_run.dll (2018-03-21 20:07:41 UTC)
    Run services 0.3.8
foo_scrobble.dll (2017-11-21 17:47:40 UTC)
    Scrobble 1.1.0
foo_seek_box.dll (2010-04-21 14:03:30 UTC)
    Seek box 0.0.3
foo_skip.dll (2018-01-06 22:59:20 UTC)
    Skip Track 1.9.10
foo_snesapu.dll (2018-01-30 10:29:50 UTC)
    SNESAPU input 0.83
foo_stnaa.dll (2016-05-28 04:58:04 UTC)
    Search tracks with no album art 1.00_beta3
foo_stop_on_current.dll (2018-01-06 22:14:22 UTC)
    Stop on Current 0.6.1
foo_stop_on_error.dll (2018-01-06 21:15:32 UTC)
    Stop on Error 0.4.1
foo_textdisplay.dll (2011-05-29 15:03:58 UTC)
    Text Display UI Element 1.1 beta 1
foo_timebomb.dll (2009-12-20 21:40:00 UTC)
    Timebomb 0.0.2
foo_ui_std.dll (2018-03-23 12:45:28 UTC)
    Default User Interface 0.9.5
foo_verifier.dll (2017-11-28 12:13:46 UTC)
    File Integrity Verifier 1.2.1
foo_video.dll (2018-04-15 04:19:51 UTC)
    Chimera 0.5.0.0
foo_vst.dll (2011-03-05 07:19:04 UTC)
    VST 2.4 adapter 0.9.0.3
foo_wave_seekbar.dll (2014-02-08 21:37:10 UTC)
    Waveform seekbar 0.2.45

Windows 7 64bit PL MSDNAA, rather updated regularily (but I deselect crap). Sound Output: DS (Primary), via ESI Juli@ PCI. I use NTFS everywhere on my fixed, local hard drives. I don't use network shares. Anything else required to know?
5
Scientific Discussion / Re: Is There An Automated Intelligent Downsampling Tool?
Last post by nintendoeats -
It's very likely you will be able to do this if you want to.
Quote
Even batch files are foreign territory
But why "even"? Among higher level languages, that's one of the hardest languages to use. (btw, it's about the same with bourne shell / bash)
FWIW, they are foreign territory to me as well — I usually don't even try to use bash (if it is not trivial enough to be a simple one liner without any logic, like calling a few programs, passing the output from one to another). Unless it's already written in bash by somebody else and I need to do a small fix…

Really? I guess I see .bats as being so pedestrian and utilitarian that they seem like they should be the quick easy path to some tasks. That makes me feel better about giving up last time I tried to write one.

I have the documentation open. Once I finish making the hyper-TIS-100 esotericness of the sound cue editor understand my current loops I'll have a bash... I mean go at it. Thanks for the advice!
6
Scientific Discussion / Re: Is There An Automated Intelligent Downsampling Tool?
Last post by magicgoose -
It's very likely you will be able to do this if you want to.
Quote
Even batch files are foreign territory
But why "even"? Among higher level languages, that's one of the hardest languages to use. (btw, it's about the same with bourne shell / bash)
FWIW, they are foreign territory to me as well — I usually don't even try to use bash (if it is not trivial enough to be a simple one liner without any logic, like calling a few programs, passing the output from one to another). Unless it's already written in bash by somebody else and I need to do a small fix…
7
Scientific Discussion / Re: Is There An Automated Intelligent Downsampling Tool?
Last post by nintendoeats -
It won't be manual if you automate it in a script. ffmpeg can be called from Python really easy, for example. I suppose that you can do some coding if you do game mods?

The very short answer is yes, but my experience is pretty much nonexistent outside of a game engine framework. Even batch files are foreign territory. Still, nothing ventured nothing gained :)
10
Scientific Discussion / Re: Is There An Automated Intelligent Downsampling Tool?
Last post by nintendoeats -
the simplest thing you could try is to put the audio through a highpass filter (or take the difference between original and resampled&upsampled back) and decide based on the loudness of what's left (relative to the loudness of the source, or not), loudness can be measured in ffmpeg: https://ffmpeg.org/ffmpeg-filters.html#loudnorm

That makes sense. It's still largely manual, but it's not quite as significant a faff as analyzing every single file in Audacity.
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