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Scientific Discussion / Re: Is There An Automated Intelligent Downsampling Tool?
Last post by magicgoose -
Really? I guess I see .bats as being so pedestrian and utilitarian that they seem like they should be the quick easy path to some tasks. That makes me feel better about giving up last time I tried to write one.

I have the documentation open. Once I finish making the hyper-TIS-100 esotericness of the sound cue editor understand my current loops I'll have a bash... I mean go at it. Thanks for the advice!
They are easy but only for some tasks. Actually this one could be doable, but you will likely need to parse text (to get the results of loudness analysis from ffmpeg) and I can't tell without googl'ing how easy it is in .bat or bash.
For tasks which aren't completely trivial, .bats are a booby trap.
But I can tell that it's a piece of cake in Python (3) if you know the basics of the language and can search the web well. It has proper documentation and a lot of resources on the web, and in general has sensible design.
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by kode54 -
No. The format is different. And back then, the format changed with practically every release of the library. Which is great, because lots of games use some version of the CELT codec, and the VGMStream developers have no idea which versions are needed to support the files those games contain.
Audio Hardware / Re: may i know your favorite headphone?
Last post by Cavaille -
Sennheiser HD-600, mostly used for mastering or mixing. 13 years old, have replaced the cushions 5 times, headband cushion just a few weeks ago. Exchanged the cable to the one from HD-650, much more sturdy. Over the years, I've learned to live with its few flaws. Always dependable.

For enjoyment: Philips Fidelio M1. Really not the best headphone (very sounded) but so damn comfy, love that. I linearize its sound with an EQ. Also use the Sennheiser Urbanite. Less comfy than the Philips but more sensitive (good for smartphone). More linear but needs to be equalized as well.

If I want something closer to my HD-600 (with louder frequencies below 80 Hz) I use the HD-380 Pro.

Used to listen to the HD-558... but I found it sounded too coloured after initially liking it a lot. Same goes for the ATH-M50x, would be a great headphone if not for the treble peak somewhere around 9 kHz which I can't correct and which makes the sound hissy. Also, comfort not the best. Still haven't got around to sell those two.
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by EpicForever -
Thanks for this initial analysis. My comments:
- all 3x long time used, no problems so far.

foo_file_datetime.dll - indeed this is quite new addition here, can't be sure if this one is not the reason for this...

Regarding foo_input_celt - in the past I tend to install every possible input plugin that new about "just to be prepared". This is remaining of this era... Hopefully the last one. So if get correctly - any CELT encoded file, even with some specific extension from should be playable now in foobar thanks to built-in Opus support?
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by Case -
That should be plenty of information for starters.

I noticed in your component listing some components that could deal with file system directly. A bug that leaves handles open in any component could cause your problem. Based on names these might be worth investigating:

PS: I noticed you also have foo_input_celt installed. I thought that component would have been retired as CELT is now part of Opus.
Support - (fb2k) / Re: 1.4b11 bug - can't rename folders contained in ML
Last post by EpicForever -
Definitely in Windows Explorer. I don't use foo_fileops - I delete, move, copy and rename all my files only via Windows Explorer. If I work in foobar and decide that something needs to be renamed, then I always use option to "Open containing folder" and rename files from opened Explorer window.Core (2018-03-23 12:46:04 UTC)

My components:
Code: [Select]
    foobar2000 core 1.4 beta 11
foo_abx.dll (2017-08-23 09:35:38 UTC)
    ABX Comparator 2.0.4
foo_ac3.dll (2018-01-26 03:07:58 UTC)
    AC3 decoder 0.9.10
foo_adpcm.dll (2018-01-17 07:27:55 UTC)
    kode54's ADPCM decoders 1.13
foo_albumlist.dll (2018-03-23 12:45:22 UTC)
    Album List 4.6
foo_asap.dll (2014-06-23 12:43:41 UTC)
    ASAP 3.2.0
foo_beatit.dll (2014-07-10 16:08:18 UTC)
    Beat It 0.3
foo_bestversion.dll (2014-02-07 20:54:54 UTC)
    Best Version Picker 1.0.1
foo_bitcompare.dll (2017-04-11 11:11:04 UTC)
    Binary Comparator 2.1.1
foo_cdda.dll (2018-03-23 12:45:16 UTC)
    CD Audio Decoder 3.0
foo_converter.dll (2018-03-23 12:45:26 UTC)
    Converter 1.5.3
foo_convolve.dll (2013-03-27 21:18:27 UTC)
    Convolver 0.3
foo_cuefilter.dll (2009-04-28 14:09:44 UTC)
    CUE Playlist Filter
foo_devconsole.dll (2014-02-09 23:19:27 UTC)
    DevConsole 1.0.4async
foo_disccache.dll (2015-08-23 03:52:50 UTC)
    Disc cache warmer 0.2
foo_discogs.dll (2017-02-22 06:23:20 UTC)
    Discogs Tagger 2.13
foo_dsp_effect.dll (2018-03-18 08:11:44 UTC)
    Effect DSP 0.30.3
foo_dsp_meiercf.dll (2018-01-06 22:27:18 UTC)
    Meier Crossfeed 1.1.1
foo_dsp_mm.dll (2008-06-06 05:29:12 UTC)
    Matrix Mixer 0.3
foo_dsp_multiresampler.dll (2017-06-02 01:41:49 UTC)
    MultiResampler 1.1.2
foo_dsp_prvb.dll (2017-02-04 02:01:05 UTC)
    Programmable reverb DSP 1.3
foo_dsp_std.dll (2018-03-23 12:45:14 UTC)
    Standard DSP Array 1.3.1
foo_dsp_vlevel20080302.0.dll (2008-03-02 22:42:06 UTC)
    VLevel 20080302.0
foo_dsp_xgeq.dll (2012-02-05 12:11:22 UTC)
    Graphic Equalizer 0.3.7
foo_dynamicdsp.dll (2018-04-21 21:46:56 UTC)
    Dynamic DSP 2.1
foo_file_datetime.dll (2016-01-16 03:01:45 UTC)
    File Date Time 1.02
foo_fileops.dll (2018-03-23 12:45:16 UTC)
    File Operations 2.2.2
foo_freedb2.dll (2018-03-23 12:45:36 UTC)
    Online Tagger 0.7
foo_gep.dll (2018-01-17 07:34:23 UTC)
    Game Emu Player 1.213
foo_hdcd.dll (2017-02-04 02:14:16 UTC)
    HDCD decoder 1.19
foo_input_adplug.dll (2018-01-20 03:08:47 UTC)
    AdPlug 1.50
foo_input_caf.dll (2017-05-05 01:00:35 UTC)
    CAF Decoder 0.2.1
foo_input_celt.dll (2011-05-16 12:21:00 UTC)
    CELT Decoder 0.1.2
foo_input_dts.dll (2018-01-17 07:45:15 UTC)
    DTS decoder 0.5.4
foo_input_dtshd.dll (2011-03-19 22:41:12 UTC)
    DTS-HD Decoder 0.1.3
foo_input_dvda.dll (2012-03-16 16:30:28 UTC)
    DVD-Audio Decoder and Watermark Detector 0.4.11
foo_input_exe.dll (2018-01-18 13:43:52 UTC)
    Command-Line Decoder Wrapper 0.5.3
foo_input_ffmpeg.dll (2018-03-21 10:58:32 UTC)
    FFmpeg Decoder Wrapper 0.5.4
foo_input_monkey.dll (2017-11-27 14:18:46 UTC)
    Monkey's Audio Decoder 2.1.9
foo_input_ofr.dll (2011-03-15 22:43:46 UTC)
    OptimFROG Lossless/DualStream Decoder 1.31
foo_input_reverse.dll (2009-01-05 19:47:00 UTC)
    Reverse Playback 0.1.4 (SSE)
foo_input_sacd.dll (2017-11-07 11:30:26 UTC)
    Super Audio CD Decoder 1.0.11
foo_input_shorten.dll (2014-01-03 19:46:18 UTC)
    Shorten decoder
foo_input_std.dll (2018-03-23 12:45:50 UTC)
    FFmpeg Decoders 3.2.4
    Standard Input Array 1.0
foo_input_tak.dll (2018-01-30 08:27:34 UTC)
    TAK Decoder 0.4.8
foo_input_tta.dll (2018-01-30 08:48:19 UTC)
    TTA Audio Decoder 3.5
foo_input_vgmstream.dll (2018-04-21 17:08:24 UTC)
    vgmstream plugin r1050-1276-g47d2b53c
foo_input_zxtune.dll (2017-07-20 08:39:31 UTC)
    ZXTune Player 0.0.7
foo_jesus.dll (2010-09-23 01:34:06 UTC)
    Autosave & Autobackup 10
foo_keep_queue.dll (2010-11-12 03:28:46 UTC)
    Keep Queue 0.3.5
foo_lnk.dll (2010-01-07 18:57:56 UTC)
    Shell Link Resolver 1.3.1
foo_lock.dll (2017-02-04 04:49:15 UTC)
    Pause on Lock 0.6
foo_midi.dll (2018-04-24 21:51:55 UTC)
    MIDI Player 2.0.23
foo_musical_spectrum.dll (2012-11-21 07:00:00 UTC)
    Musical Spectrum 0.9.1
foo_nds.dll (2018-01-06 22:02:56 UTC)
    No Display Standby 1.1.2
foo_openmpt54.dll (2018-04-09 23:57:02 UTC)
    OpenMPT component (kode54 fork) 0.3.8
foo_out_asio.dll (2012-06-06 13:19:14 UTC)
    ASIO support 2.1.2
foo_out_upnp.dll (2018-01-09 12:31:44 UTC)
    UPnP MediaRenderer Output 1.0 beta 17
foo_playcount.dll (2011-07-13 10:47:18 UTC)
    Playback Statistics 3.0.2
foo_psf.dll (2018-01-30 10:09:17 UTC)
    Highly Experimental 2.2.3
foo_queuecontents.dll (2011-12-31 13:30:56 UTC)
    Queue Contents Editor 0.5
foo_r128norm.dll (2017-02-04 05:02:13 UTC)
    EBU R128 Normalizer 1.12
foo_random_pools.dll (2015-04-04 20:32:52 UTC)
    Random Pools 0.1.5
foo_rgscan.dll (2018-03-23 12:45:26 UTC)
    ReplayGain Scanner 2.3
foo_run.dll (2018-03-21 20:07:41 UTC)
    Run services 0.3.8
foo_scrobble.dll (2017-11-21 17:47:40 UTC)
    Scrobble 1.1.0
foo_seek_box.dll (2010-04-21 14:03:30 UTC)
    Seek box 0.0.3
foo_skip.dll (2018-01-06 22:59:20 UTC)
    Skip Track 1.9.10
foo_snesapu.dll (2018-01-30 10:29:50 UTC)
    SNESAPU input 0.83
foo_stnaa.dll (2016-05-28 04:58:04 UTC)
    Search tracks with no album art 1.00_beta3
foo_stop_on_current.dll (2018-01-06 22:14:22 UTC)
    Stop on Current 0.6.1
foo_stop_on_error.dll (2018-01-06 21:15:32 UTC)
    Stop on Error 0.4.1
foo_textdisplay.dll (2011-05-29 15:03:58 UTC)
    Text Display UI Element 1.1 beta 1
foo_timebomb.dll (2009-12-20 21:40:00 UTC)
    Timebomb 0.0.2
foo_ui_std.dll (2018-03-23 12:45:28 UTC)
    Default User Interface 0.9.5
foo_verifier.dll (2017-11-28 12:13:46 UTC)
    File Integrity Verifier 1.2.1
foo_video.dll (2018-04-15 04:19:51 UTC)
foo_vst.dll (2011-03-05 07:19:04 UTC)
    VST 2.4 adapter
foo_wave_seekbar.dll (2014-02-08 21:37:10 UTC)
    Waveform seekbar 0.2.45

Windows 7 64bit PL MSDNAA, rather updated regularily (but I deselect crap). Sound Output: DS (Primary), via ESI Juli@ PCI. I use NTFS everywhere on my fixed, local hard drives. I don't use network shares. Anything else required to know?
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