Looks like it needs VS2015 C++ redist (x86).
The mismatch in album art (and the inability to display embedded art) was pretty annoying, so thanks so much for fixing that!
I guess implementing proper scaling in a plugin with so many moving parts is a nontrivial issue
all of the bitmaps are going to be messed up by the scaling
I'd guess that allowing the scale variable to be passed to the skin would allow for the best performance, since the skin author would then be able to handle it themselves (perhaps with multiple sets of raster art).
Also, the issue can be addressed (albeit in a sub-par manner) by allowing a flag for the font to not scale as per the system's scaling settings.
They shouldn't be: in the worst case they just will be stretched (if the original image size was too small).
How can I check the version of foo_title?The version of foo_managed_wrapper.dll (0.7.1) is the same.It is hard to understand.