I will keep it short.
I am in need of new, HQ Earphones, especially for the genre of (technical) Death Metal.
As always I have all my music stored in lossless and I want to make use of it.
Atm I am using Sennheiser CX300 II in-ears, but they aren't made for lossless.
Does anyone have a good tip for me, which ones to buy?
Hi folks,There is absolutely no difference between Linux & Windows in audio quality if you do all of the audio processing yourself. If you depend upon the internal libarires, then as they say 'Your Miliage will Vary.' For my DolbyA compatible decoder project, I use Linux for development, and compile the user's version for Windows on a Windows' box.
I've searched the forum but didn't find an edaquate answer to my question.
Is there someone who can tell me the difference between Linux and Windows when it comes to audio quality?
I don't know if it's just placebo effect or reality, but I do think that there is a (slightly, depends) better quality on Linux in combination with good hard- and software of course.
But I want to be sure, so guys, help me with your experience and (hopefully) explanations.
Talking about performance and responsiveness (not audio quality):
For low level, very aggressive development, Linux is a LOT faster for the developer, but for using pre-built libraries/GUI things/etc, then Windows tends to be better. For extreme responsiveness under load -- Linux is pretty damned good. I actually wrote the FreeBSD VM system many years ago, and because of the incredibly efficient allocation of memory resources, I could run Xwindows in 4MB (yes, MEGA, not GIGA.) The 'unix' clones like Linux (and nowadays lesso FreeBSD) are amazing. FreeBSD wins on low overhead for simple applications. Windows is a big monstrosity that really needs to be pruned down to be most effiicent.
All in all -- the most important thing about performance isn't so much the OS, but the libraries, how the code is written, and the kinds of CPUs (and nowadays if you have an SSD.)
However, to answer the original question -- if all of the HW is the same, and you use EXACTLY the same code, and do all of hte processing software yourself -- Linux and Windows are the same quality.
So, do write it down, it isn't important if I use Windows or Linux?
I really like "deadbeef", which looks like a real lossless audio player for me.
I am currently using Windows 7 with Foobar2k, but I heard that the audiomixer for windows is shit.
Because of this I started this topic.
I wonder if anyone can help me. Today out of the blue I got the following error:
I have done a few searches but have not found much information about it. How can I get rid of this problem?
But I understand the dsound support still provides "safe" like solution how to provide shared audio stream for the engine for most configurations. However, your component proved it's better for W7up sound driver support, at least according to my experience.