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1
3rd Party Plugins - (fb2k) / Re: foo_midi
Last post by kode54 -
Dosbox resamples it from 49716Hz to whatever rate you have set, using a running average resampler. I resample using a sinc resampler.

It also depends on which Adlib emulator you're using. The "Nuclear Option" drivers use Nuked OPL3, while AdPlug uses the Dosbox "fast" emulator, mainly because it defaults to using 10 instances at once.
3
General Audio / Re: Questions on "loudness wars" and/or bad CD engineering - doing a FLAClibrary
Last post by DVDdoug -
Audacity (a FREE audio editor) has an optional  Spectrogram View.

That may, or may not, be helpful.   It's usually easier to hear something in an audio recording than to see it.    And if you haven't done so already, you may be able to zoom-in and see the defect in the regular waveform view.  

...And then the issue is, whadda' you gonna' do if you see it?

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I recently used MediaMonkey & Mp3Tag to re-rip all my CDs to FLAC, and I'm still hearing TWO (what I perceive to be) different artifacts (in some albums) that I am interpreting as having been introduced in the engineering phase.
Lots of things can go wrong during the production process.     Whatever you're hearing, the producer/engineer may not have considered a defect, or maybe it wasn't worthwhile (or possible) to fix or re-record, etc.

...Every time I've though I heard an MP3 compression artifact, it's turned-out that the CD had the same "defect".

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I've read the term "pump" being used here and elsewhere and it certainly describes the gawd-awful artifact that I find so irritating,
Dynamic compression (not to be confused with file  compression like MP3) is a kind of fast automatic volume control...   If something loud comes-along (like a loud kick-drum) the volume is momentarily turned-down and sometimes you can hear the volume "pumping" up and down.    Or, there is something called "ducking" where the bass guitar is turned-down momentarily with every drum kick, etc.    If it's done right you shouldn't hear the side-effects, but it can be done wrong or over-done.

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I think this would show a held chord or note being dropped a split second BEFORE a bass note hits
There is actually something called "look ahead", and if done right it can allow compression/limiting without distortion and perhaps with less pumping).   That is a feature of digital processing...  The older analog compressors didn't have memory or delay so they couldn't "look ahead" and they can only react to what's happening or what has already happened.
4
AAC - General / Re: Is there any difference between AAC and MP3 for wireless use today?
Last post by Von -
Just my 2 cents.

Thanks!

So far I have mainly used high bitrate files, and haven't noticed any problems with either AAC, MP3, MPC or Ogg Vorbis in normal, casual listening. I might do some testing to see if I can find the threshold for transparency for me with different codecs. Or I might not. I mostly deal with high bitrate files anyway.

It seems like there is no particularly "wrong" way to listen via Bluetooth. I was thinking there might be some sort of consensus in favour of AAC and aptX, but I had obviously misunderstood. The whole Bluetooth thing is still a bit cloudy to me, as long as I can't know for sure how different files are handled at all times.  8)
6
Support - (fb2k) / Re: File operations are not sorted and it is impossible
Last post by Studio 308 -
It works as advertised and it will be more accurate now, but why it is still not sorting alphabetically? The drop-down list is sorted (and was always), but context menu is not. What's the point? Conversion presets are sorted everywhere, for example. It is good that you can do anything manually in text file, but it is not good design to do something outside the app.
8
General Audio / Questions on "loudness wars" and/or bad CD engineering - doing a FLAClibrary
Last post by H_Allen -
tiny bit of background: I used to listen to MP3's for convenience, but rejected them, and listening to music entirely due to wearying artifacts

I recently used MediaMonkey & Mp3Tag to re-rip all my CDs to FLAC, and I'm still hearing TWO (what I perceive to be) different artifacts (in some albums) that I am interpreting as having been introduced in the engineering phase.  One is general "noisiness" -- the worst offender I've found being "The Killers" (any album!), and the other seems to be a selective attenuation of A TRACK in the mix in order to "make room" for another -- usually a bass track.

I have been looking for an audio analyzer that would show music with the x axis being time (as it goes by), the y axis being frequency (high at the front to low at the back) and z being amplitude or volume.  I think this would show a held chord or note being dropped a split second BEFORE a bass note hits -- the sort of thing that might be done with a cheap DSP in a purpose-build "Arduino" sort of product.

I've read the term "pump" being used here and elsewhere and it certainly describes the gawd-awful artifact that I find so irritating, but I don't know enough of the vocabulary to identify it in a way others readily understand.

Is there a primer on the common vocabulary used for this stuff?
Is there a free or affordable audio analyzer that would use the x-y-z axis presentation I described?
Are these artifacts real, or are they in my head?  :)
Thanks for your patience!
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