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3rd Party Plugins - (fb2k) / Re: Game Emu Player (foo_gep) by kode54
Last post by bennetng -https://www.foobar2000.org/components/author/kode54
It's a fair decision to distance yourself from the community you don't get on well with, but removing the entire repository of plugins on your website isn't a nice move, considering all the people who might still want to use them (even with old versions of FB2K). Users who haven't wronged you and have nothing to do with this drama must now suffer its consequences as a collateral damage. It is saddening that you didn't take that into consideration, and did not choose to leave the latest versions of plugins online.Peter, the head dev and programmer for Foobar2000 took over the GEP plugin and renamed it to
There's a problem in Secret Sauce. When i play some midis, they cuts in the beginning, and just sounds pianos, with weak pitch bends, and the map resets to SC-8820 (even if i have the flavor in GS SC-55), most of them sounds fine if i set the flavor in GM, GM2 and XG, but the problem is in GS and Default, however, some of them, aren't fix with any flavor. I leave you one of the midis that Secret Sauce plays wrongly, try it.Is this a general problem or do you think it was introduced in a particular version?
And i have a question, there will be Nuked SC-55 support in the future, like Super Munt?I did not know of this emulator. I'll have a look it can be easily integrated.
You don't need a microphone to record the output of your DAC. Just plug cable from the output to input and record.That’s possible, of course. I agree that it would be a useless exercise since the analog-to-digital converter would be the built-in one, i.e. low quality and working in a noisy motherboard environment. Maybe this setup would be good enough to measure jitter provided a special signal, e.g. short beeps every second. I may try this next week; however higher probability of success would be provided by some kind of sound device emulator running on another PC connected via USB to the player’s PC and logging the input packets. Does anyone know such software?
Though it will be a mostly useless exercise as player can't add jitter. A player can only keep the audio interface's buffers filled, the audio interface is responsible for timing the signal and actually making it audible. If the player fails to keep buffers filled you don't need a specialist to notice it. It will cause very audible glitching.