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Recent Posts
92
3rd Party Plugins - (fb2k) / Re: foo_vis_spectrum_analyzer
Last post by Case -
Not anymore.

What do you mean? The source still shows peak is divided by 1/sqrt(2) when converting the float to dB, which adds 3 dB to its value.

I have trouble accepting the supposed "RMS+3" standard that makes RMS show nonsensical numbers, but if pro-people really need things to works that way I suppose I have to accept it. But for peaks this is 100% wrong thing to do.

Getting off topic again, but I'd still like to see some specs explain where the idea came from to make RMS artifically match peaks. It's such a weird concept.
94
Other Lossy Codecs / Re: exhale - Open Source USAC encoder
Last post by Case -
Ok, since it's not against specs I took the liberty to add experimental multichannel support to fdk-aac packet decoder.
I don't know if the FDK library is wrong or if exhale doesn't care about input, but the channel maps in encoded files seem to stay the same regardless of what channel maps the source WAVs have.
95
Other Lossy Codecs / Re: exhale - Open Source USAC encoder
Last post by guruboolez -
Thanks for the answer. If it's on the decoder side, I won't try further.
Funnily: the 5.1 m4a file is silently playable on my video player (MPC-BE) which doesn't support xHE-AAC but a common 2.0 file is rejected...

Personal life: I'm trying to get rid of most of my SACD (ISO: 2CH + MCH = ~4GB/album). 20 years after I bought my first SACD I still don't have any multichannel setting at home. I still have a small hope for get one in a far future  :P So I'm trying to keep a smaller lossy copy of the multichannel stream (DSD 5.0 with WV5 > 7000 kbps). I guess I'll stick with AAC or Opus.
97
MP3 - General / Re: Resurrecting/Preserving the Helix MP3 encoder
Last post by Kraeved -
@maikmerten, I downloaded the portable C and C++ development kit for Windows along with the Helix MP3 encoder source code, then typed make. As a result, I got hmp3.exe, but there are a few alarming lines in the compilation log. Is there anything we can do about it? There is a related thread on Stack Oveflow.

Code: [Select]
~ # cd hmp3
~/hmp3 # make
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/amodini2.o hmp3/src/amodini2.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/cnts.o hmp3/src/cnts.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/detect.o hmp3/src/detect.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/emap.o hmp3/src/emap.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/l3init.o hmp3/src/l3init.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/l3pack.o hmp3/src/l3pack.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/mhead.o hmp3/src/mhead.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/pcmhpm.o hmp3/src/pcmhpm.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/setup.o hmp3/src/setup.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/spdsmr.o hmp3/src/spdsmr.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/xhead.o hmp3/src/xhead.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/cnt.o hmp3/src/cnt.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/emdct.o hmp3/src/emdct.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/filter2.o hmp3/src/filter2.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/hwin.o hmp3/src/hwin.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/l3math.o hmp3/src/l3math.c

hmp3/src/l3math.c: In function 'align16':
hmp3/src/l3math.c:135:27: warning: cast from pointer to integer of different size [-Wpointer-to-int-cast]
  135 |     y = ( float * ) ( ( ( ( int ) x ) + 15 ) & ( ~15 ) );
      |                           ^
hmp3/src/l3math.c:135:9: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast]
  135 |     y = ( float * ) ( ( ( ( int ) x ) + 15 ) & ( ~15 ) );
      |         ^

gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/pow34.o hmp3/src/pow34.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/sbt.o hmp3/src/sbt.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/xhwin.o hmp3/src/xhwin.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/xsbt.o hmp3/src/xsbt.c
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitallo.o hmp3/src/bitallo.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitallo1.o hmp3/src/bitallo1.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitallo3.o hmp3/src/bitallo3.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitalloc.o hmp3/src/bitalloc.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitallos.o hmp3/src/bitallos.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/bitallosc.o hmp3/src/bitallosc.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/mp3enc.o hmp3/src/mp3enc.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/srcc.o hmp3/src/srcc.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/srccf.o hmp3/src/srccf.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/srccfb.o hmp3/src/srccfb.cpp
gcc -O3 -c -I./hmp3/src/pub -DIEEE_FLOAT -D_FILE_OFFSET_BITS=64 -o builds/release/test/tomp3.o hmp3/src/test/tomp3.cpp
gcc -o builds/release/hmp3 builds/release/amodini2.o builds/release/cnts.o builds/release/detect.o builds/release/emap.o builds/release/l3init.o builds/release/l3pack.o builds/release/mhead.o builds/release/pcmhpm.o builds/release/setup.o builds/release/spdsmr.o builds/release/xhead.o builds/release/cnt.o builds/release/emdct.o builds/release/filter2.o builds/release/hwin.o builds/release/l3math.o builds/release/pow34.o builds/release/sbt.o builds/release/xhwin.o builds/release/xsbt.o builds/release/bitallo.o builds/release/bitallo1.o builds/release/bitallo3.o builds/release/bitalloc.o builds/release/bitallos.o builds/release/bitallosc.o builds/release/mp3enc.o builds/release/srcc.o builds/release/srccf.o builds/release/srccfb.o builds/release/test/tomp3.o -lm -lstdc++
98
3rd Party Plugins - (fb2k) / Re: JScript Panel
Last post by marc2k3 -
Advance warning for smooth browser users....

I'm totally nuking the text only column AND the overlay with text options in the next release. The 2 options left intact are those displayed on the docs site as examples right now.

https://jscript-panel.github.io/gallery/smooth-browser/#__tabbed_1_1
https://jscript-panel.github.io/gallery/smooth-browser/#__tabbed_1_2

If you want to keep the options I'm removing, browse the component folder\samples and copy the smooth folder to your profile folder where no component upgrade will ever touch it. Now you'll need to update code in the panel to load these copied files...

Code: [Select]
// ==PREPROCESSOR==
// @name "Smooth Browser"
// @author "Br3tt aka Falstaff"
// @import "%fb2k_component_path%helpers.txt"
// @import "%fb2k_profile_path%smooth\common.js"
// @import "%fb2k_profile_path%smooth\inputbox.js"
// @import "%fb2k_profile_path%smooth\scrollbar.js"
// @import "%fb2k_profile_path%smooth\jssb.js"
// ==/PREPROCESSOR==

edit: and here's an attachment for anyone who misses this. Obviously the changelog will mention it but who reads that? :P
99
3rd Party Plugins - (fb2k) / Re: JScript Panel
Last post by marc2k3 -
Inside the buttons.update method, each button starts with...

Code: [Select]
this.buttons.BLAH = new _button(...

The first 4 values in the button definition are x, y, w,h

x is the left position, y is the top, w is width and h is... you can guess. :P