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Now I understand what happened. This topic is about general-purpose AAC formats, like LC-AAC and HE-AAC, not the entire AAC family, which includes various codecs that can be incompatible with each other. The original poster didn't mention anything about low-delay requirements.
It wasn't the most brilliant idea to bring low-delay encoders into the discussion, given that: (Even if I briefly mentioned that Opus is a low-delay format, it doesn't mean this topic is meant for that kind of discussion)
AAC-LD is inferior to LC-AAC codecs — lower delay means lower quality
Most importantly, AAC-LD is not backward-compatible with LC-AAC, meaning not all applications that support LC-AAC can decode AAC-LD properly.
Last post by tromd -
Something changed when I updated to 2.13. I updated to 2.24.3 and you still can't select multiple rows with shift or ctrl, but I did discover you can drag to select instead, which you couldn't before. But there's no highlighting so you can't actually see which rows are selected. And you can't pick out specific rows with ctrl like before either. Really odd.
Last post by regor -
Ok, got it. In the published package I somehow made foo_enhanced_playcount a forced requisite instead of optional if foo_playcount_2003 was installed, so output was obviously garbage in such case.
Fixed now. Have not tested it with only foo_playcount_2003, but let me know if it fails again. For people using foo_enhanced_playcount, nothing changes on this update.
Last post by danadam -
SoX has some de-noising tools but you need to find places in the recording where the noise is on its own. Analyze 1 second of noise at 0:02:
Last post by boxerfan88 -
I have been using foo_playcount_2003 for quite some time now. Prior to that I did use foo_enhanced_playcount, and no longer installed in my foobar.
Does this mean that my database has the "garbage data" from the past, therefore I cannot use this script?
Is there any workaround? Will installing the "good" foo_enhanced_playcount now help in any way?
Last post by regor -
If I remember right, that happened months/years ago when people used an outdated foo_enhanced_playcount version. I added a workaround, but since the plugin has been updated and it's their fault, I removed it and now it will crash.
Check if that's the case. In any case that points to a failure of that component, which outputs garbage instead of proper data. Also report what %PLAYED_TIMES_JS% outputs for never played tracks.
Last post by sword_guy8 -
I'm trying to load a couple components, but they both give the error "This component was built for a different processor architecture." Is there a way around this?
For reference, the components are the USF Decoder and PSF Decoder. My processor is a Ryzen 7 3700X.
Last post by cwb -
The problem with click removal is that it can negatively affect the actual audio. The attached sound files were made with Audacity 2.4.2 at default settings. With the current release, Audacity 3.7.3, the change to the audio is even more apparent.
I am not technically inclined enough to know what changes to make to the settings so that only real clicks are removed. I think I will be content with what I now have.
And really, the cause of the problem is with the audio on the cassette itself. The cassette is from a product made some twenty-five years ago, and leaves the feeling it was rushed out the door back then.
Last post by jensend -
It appears that this wasn't a blind test and you didn't rate the encodes, just ordered them. A single sample, single listener test is already not enough data to make substantial conclusions from, but a non blind test means even this one data point is simply not usable data. See TOS#8. Ether MUSHRA or ABC/HR are usable blind testing methodologies.