[...] I'd like to add it to automatically write SoundCheck tag values for the iPod, when it computes and writes replaygain id3tags. A useful link is here, but I must know exactly how to convert the replaygain value to a SoundCheck value in order to do that.
The C code for converting ReplayGain to SoundCheck is : soundcheck = 1000 * pow(10.0, (-0.1 * gain))
Hmm. Windows 64 refuses to run metamp3 beta 4 (in 32-bit mode): 'The system cannot execute the specified program.'
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50608.0" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity> </dependentAssembly> </dependency></assembly>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?><!-- Copyright © 1981-2001 Microsoft Corporation--><assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <noInheritable/> <assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50608.0" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b" /> <file name="msvcr80.dll"/> <file name="msvcp80.dll"/></assembly>
Why not use/preserve the mp3gain style tags?I'm a fan of mp3gain and EAC, which has led me to REACT and metamp3. Reading about metamp3, I can't help but wonder why you didn't want to be compatible with mp3gain. It seems that the ability to use either tool (without re-analysis & without two sets of tags if you run mp3gain after metamp3) would be good. Must I give up mp3gain if I use metamp3?Are the APEv2 tags so distasteful?LB
I read that some players had (or still have) problems reading APE tags.
Hi all,As you probably can guess, I am terrible occupied so I haven't been able to work much on metamp3 (or REACT). When there is time, adding all mp3gain (equivalent) options should be fairly easy. Also allowing multi-byte char filenames, and UTF-8 support if it's not too hard should be next. I don't think a Linux will be made in the near future, I'm afraid.You should also look at the recent lame patch made by john33 that allows to add both command line album art frame and any text-frame id3v2.3 tags.
Tycho, please update your readme.txt file with the link to the VC++ runtime files that users need to have installed for your program to work. http://www.microsoft.com/downloads/details...;displaylang=enI had much trouble getting REACT to function because it uses your program and their documentation does not mention the runtime files either.Other than that, your program works very well and very fast. Thanks for your efforts.Russ.
Quote from: Nik on 23 March, 2007, 09:46:38 AMI read that some players had (or still have) problems reading APE tags.Players don't need to read the mp3gain tags.
There are three ways:1) Distribute vcredist_x86-sp1.exe (if legal)2) Uninstall SP1, recompile3) Link statically with runtime libraries: compiler option /MT instead of /MD. This will create a rather bloated .exe file, but should always work!Any suggestions?
1. Is metamp3 supporting /k option from mp3gain, so it prevents clipping?2. When it calculates and applies Replay Gain, does it do album gain or track gain?