Skip to main content

Notice

Please note that most of the software linked on this forum is likely to be safe to use. If you are unsure, feel free to ask in the relevant topics, or send a private message to an administrator or moderator. To help curb the problems of false positives, or in the event that you do find actual malware, you can contribute through the article linked here.
Topic: foobar2000 mobile fundraiser (Read 184547 times) previous topic - next topic
0 Members and 1 Guest are viewing this topic.

foobar2000 mobile fundraiser

Reply #150
$20K buys a professional developer for 4 months (contractors would charge much more)...$100K is just doable, implementing on 3 platforms, assuming a code share between the platforms.

foobar2000 mobile fundraiser

Reply #151
at 10 days into the campaign, the funds should be at $16667. they are currently at $8120, less than half of where they need to be.

I hope that the project funding revenue will grow exponentially for the foreseeable future.

Right now, many prospective supporters have gone on Easter vacation, but they will pledge after their return.
This is HA. Not the Jerry Springer Show.

foobar2000 mobile fundraiser

Reply #152
Hmh ... Porcus Pessimisticus will be surprised and delighted if this should catch on and fill the developers' pockets. It looks like a stretch.

foobar2000 mobile fundraiser

Reply #153
fill the developers' pockets

Please bear in mind: the pockets would be emptied as soon as they have been filled because the pockets' owners would invest that money entirely in foobar2000 mobile. BTW, I am pretty sure that the project's preparation alone has cost the team a large amount of money.

Quote
Porcus Pessimisticus

Robertina Realisticus thinks: The whole project will be scuppered if it can't find more money - and it's solely up to us to decide.

We may probably agree: If we let the project fail, we never need to ask again for a foobar2000 mobile, because then we will already have decided against it once - in 2014.
This is HA. Not the Jerry Springer Show.

foobar2000 mobile fundraiser

Reply #154
Some reading with regard to trustworthiness:
  • Example: How dubious developers for mobile platforms try to lead you up the garden path - and how you are expected to pay for that scam.
  • A German PC magazine reveales that Shazam sends your private data (IP address, your Android ID, a list with your installed apps and your current geolocation) over the internet to advertising networks, without asking or notifying you. One of these advertiser's self-characterization reads as follows: "A stealth-mode startup doing big things in mobile advertising". There is no further information about this company available. It could be anybody - and it gets your data.
  • Apple partners with Shazam. Shazam will come to you with iOS 8.
Click here if you would like to support trustworthy developers, working on trustworthy projects.
This is HA. Not the Jerry Springer Show.

foobar2000 mobile fundraiser

Reply #155
So nobody here has a contact on any of the major news sites so that this gets posted?

foobar2000 mobile fundraiser

Reply #156
http://slashdot.org/submission

They've run stories on VLC before (who also had a kickstarter), so maybe. I'm guessing someone would have to write a piece about fb2k generally, and include a bit about the fundraiser, rather than focus on the fundraiser specifically.

foobar2000 mobile fundraiser

Reply #157
http://slashdot.org/submission

They've run stories on VLC before (who also had a kickstarter), so maybe. I'm guessing someone would have to write a piece about fb2k generally, and include a bit about the fundraiser, rather than focus on the fundraiser specifically.

I had submitted to various news sites, but I used the kickstarter link, and then it was canceled.

foobar2000 mobile fundraiser

Reply #158
I had submitted to various news sites, but I used the kickstarter link, and then it was canceled.

On Kickstarter.com spoon links to mobile.foobar2000.com but I think this is not as obvious as the boldface may let assume. I for one overlooked it and checked then the Kickstarter project's web site with the comments. The latest entry there,

Quote
What happened?
Why is it cancelled? :/

would give the opportunity to inform Kickstarter visitors that they can pledge on http://mobile.foobar2000.com and that all interested parties are invited cordially for a discussion on HA.

Unfortunately, only Kickstarter backers can post there, this pushes me out of the running.
This is HA. Not the Jerry Springer Show.


foobar2000 mobile fundraiser

Reply #160
I didn't know about the prior Kickstarter until just now.

I'd totally support getting a Foobar app on Android - I'm extremely unhappy with the options right now

couple "wants" on my list BTW:

1. Would like a 'real' app to control foobar on a dedicated machine on the network
2. Ability to push to DLNA sources

I want to take the time to say "THANKS" to the dude who makes Foobar. I've used it for years and I really appreciate this awesome product.

foobar2000 mobile fundraiser

Reply #161
Make the end result free (open source) software and I'll back generously. Otherwise, not interested, sorry.

foobar2000 mobile fundraiser

Reply #162
unless you're going to pledge $50-60,000, there's no chance the main goal will reach funding anyway.

foobar2000 mobile fundraiser

Reply #163
I think a lot of opportunities have been missed so far. You guys need coverage on sites like:

- Gizmodo
- Engadget
- androidpolice.com
- Anandtech
- Macworld

It seems to me it's actually less likely to get attention on slashdot (or xda-developers, for that matter) due to being a for-pay, closed-source project.

Also, why haven't I read about the fundraiser on sites like head-fi.org? It fits PERFECTLY there. I'm not even mentioning the possibilities on FB, YT, and friends

Also, I think you need to give out the app for $4. Then get 25,000 people who want it.

foobar2000 mobile fundraiser

Reply #164
I've read the description of the fundraiser and for some reason, the value proposition is very weak. My current Android player does gapless and replay-gain properly (EBU R128 on the roadmap) and is very customizable too, within the confines of a mobile app. I also raised an eyebrow at the bit-perfect claim. With all the black-box hardware and software the average Android phone has I find that claim hard to believe.

I don't think I'll contribute to the campaign at its current state.

foobar2000 mobile fundraiser

Reply #165
$20K buys a professional developer for 4 months (contractors would charge much more)...$100K is just doable, implementing on 3 platforms, assuming a code share between the platforms.

I'm not sure where you live Spoon, but as a professional developer living in Texas (and one who doesn't even have the technical experience to write something like fb2k) I'd be incredibly insulted if someone offered me a $60k/yr salary. Contract work charges much more, but part of that is due to the temporary nature, tax implications, and lack of benefits. You guys are obviously offering a bargain, presuming this becomes an actual job and not just part time work on nights and weekends.

foobar2000 mobile fundraiser

Reply #166
You guys keep the money raised at the end right? I think it's the least you can do for the great apps we use every day.

foobar2000 mobile fundraiser

Reply #167
You guys keep the money raised at the end right?

Actually, the average development costs are said to be ? $25,000 for an iOS app and ? $17,000 for an Android app = $42,000. The foobar2000 mobile project has got ? $30,000 so far. This means a financial loss of $12,000 for the programmers.
There is no "financial loss" at all. If the developers just keep the money, they made $30,000. I just hope those responsible will do the right thing and return the money to the backers. At least that's what I'd expect after an unsuccessful kickstarter campaign. Though, I do realize that this is no longer marketed as a kickstarter campaign, but a fundraiser. I wonder if everyone who backed got the memo.
It's only audiophile if it's inconvenient.

foobar2000 mobile fundraiser

Reply #168
There is no "financial loss" at all. If the developers just keep the money, they made $30,000.

So developing of a program costs nothing?
This is HA. Not the Jerry Springer Show.


foobar2000 mobile fundraiser

Reply #170
You can't call "+$30,000" on their bank account a "financial loss"

I don't call this +$30,000 a financial loss. But I call it a financial loss, if you got $30,000 for something and your costs for that have been +$42,000.

Please note that I am speaking of costs, not of financial outlays.
This is HA. Not the Jerry Springer Show.

foobar2000 mobile fundraiser

Reply #171
Quote
Where do contributions go? equipping developers with the necessary hardware required to develop on the respective platforms and paying the developers a living salary.

$20K buys a professional developer for 4 months (contractors would charge much more)...$100K is just doable, implementing on 3 platforms, assuming a code share between the platforms.


apparently they were planning on using that money to pay their rent while they work on the apps, so I think a $60k+ shortfall counts as a serious loss.

foobar2000 mobile fundraiser

Reply #172
You guys keep the money raised at the end right?

Actually, the average development costs are said to be ? $25,000 for an iOS app and ? $17,000 for an Android app = $42,000. The foobar2000 mobile project has got ? $30,000 so far. This means a financial loss of $12,000 for the programmers.

Of course real costs may differ from average ones, but they may also be above and the development costs for the Windows Phone app are not even taken into account in this example.

So, here again:

7 days left. Please let us start the final spurt now:

http://mobile.foobar2000.com/

I know how much they cost, my second company makes iOS apps and I hire developers. That's not what I asked.

What losses are you talking about? If they don't reach $100.000 they will not start anything, it can't be worse than $0, anything between 0 and 99.999 is only earnings.

So, again, you guys keep the money raised at the end right? I think it's the least you can do for the great apps we use every day.

 

foobar2000 mobile fundraiser

Reply #173
What losses are you talking about? If they don't reach $100.000 they will not start anything

Really? Once again:

Quote
In case the lowest goal isn't met, we'll still try to deliver a product that satisfies all of those who did support us; just with fewer features than we were originally hoping to.
This is HA. Not the Jerry Springer Show.

foobar2000 mobile fundraiser

Reply #174
Really? Once again:

Quote
In case the lowest goal isn't met, we'll still try to deliver a product that satisfies all of those who did support us; just with fewer features than we were originally hoping to.


Oh sorry I missed that, that actually answers my question too.