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3rd Party Plugins - (fb2k) / Re: help setting up Georgia-ReBORN please
Last post by TT -your going to hate me i installed new restarted foobar and gas the same playlist manager nothing like the one in your screenshot
i use a trackball mouse
It is not in the playlist manager popup window, but it is in the playlist top bar like shown with the red rectangle in the screenshots...
Go to the playlist ( no top menu button active, if you have a panel button active, i.e Details, Library, Biography, click on it again )
then Shift + right click on a track row for advanced playlist context menu > Panel properties... ( at the bottom ).
Click on the "Export button" and save props.json file and then click on the "Clear button" and OK.
Now the player is using factory settings; you should see text in the playlist top bar if you move your mouse to the red rectangle
area like shown in the screenshots. With default factory settings, the auto-hide feature is enabled, you can disable auto-hide in
top Menu > Options > Playlist > Playlist manager > Auto-hide.
Please attach your saved props.json file here.
-TT
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FLAC / Re: FLAC v1.4.x Performance Tests
Last post by jaro1 -I know this is a discussion primarily about encoder code optimization and not about the features and impact of different compilers on the result, so I don't want to clutter it up with a proxy issue here, sorry for that.
So just in short.. somehow it is going crazy on my side, as i'm unable to reproduce the previous results with same setup anymore.. everything is simply slower today.. anyway, the speed-up from "Release 1.4.3" to last git with GCC14.1 does not seem to happen in case of Clang. Rather your binary has the same encoding performance as NetRanger's Clang binary of "Release 1.4.3", at best.
I've to look, whats wrong here and repeat it later.. There doesn't seem to be any background stuff issue, nor fb2k converter settings impact this.
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3rd Party Plugins - (fb2k) / Re: help setting up Georgia-ReBORN please
Last post by telboy1812 -i use a trackball mouse
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Polls / Re: Sound colors of codecs
Last post by Klymins -6
Polls / Re: Sound colors of codecs
Last post by Meowdori -7
MP3 - General / Re: Resurrecting/Preserving the Helix MP3 encoder
Last post by maikmerten -C be like that.
Lame is a completely different (and more readable, IMO) code base and I don't expect to find something there that applies to the Helix MP3 encoder.
It's theoretically possible to replace the resampler, but one needs to be careful about licensing. The Helix MP3 Encoder has a very exotic open-source license, which *is* recognized as Free Software license, but it makes it quite a bit more complicated to figure out what other code can be legally mixed in.
edit:
Some more digging in, when resampling 44100 to 32000, the resampler can produce vastly "out of bounds" values... just ploppin in a 'printf("u: %f v: %f\n", u, v);' into Csrc::src_filter_dual_case4 shows that output values can be completely out of whack...
Code: [Select]
u: -10339643495273183456589268008304640.000000 v: -0.000000
u: 407311519258318227550806361505792.000000 v: 0.000000
u: 9921843064804505112641775729639424.000000 v: 0.000000
u: 1551401312512909985066881267007488.000000 v: 0.000000
u: 35341039057689407428212771715547136.000000 v: 0.000000
u: -85764139298480145538534354483937280.000000 v: -0.000000
u: 682444216638130611362993002619338752.000000 v: 0.000000
u: 358179272327912044724473916228108288.000000 v: 0.000000
u: -165015089812987648412178647898652672.000000 v: -0.000000
u: 75186501211684328081405592394006528.000000 v: 0.000000
u: -16369631476501701137608916066107392.000000 v: -0.000000
u: 42112486892657766126052288080379904.000000 v: 0.000000
u: -6317488413892193681442495566708736.000000 v: -0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: -0.000000 v: -0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: -nan
u: -nan v: 0.000024
u: -nan v: -0.000036
u: 0.000000 v: -0.000000
u: -0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
u: 0.000000 v: 0.000000
(and yeah, my insane C debugging skills mostly are printf-based... ewww...)
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Polls / Re: Sound colors of codecs
Last post by Klymins -Edit: Here's a comparison of 88kbps WAV and 16kbps MP3: https://drive.google.com/drive/folders/1P45-_G0UyhJP82YqjRUWz7ZIidt7En6F?usp=drive_link ( EndoLoop by nosoapradio.us )
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3rd Party Plugins - (fb2k) / Re: NEW ESLyric v0.5 - an alternative lyric show component
Last post by sveakul -The changelog on your page looks to be Chinese, which I cannot read. Do I oversee something?The developer is Chinese. Just copy/paste the log into DeepL; for example the log for 0.5.4.1028 looks like this:
Changes
Fix the problem that layout modifications do not take effect in real time
Repair the problem that the search window displays the wrong right-click menu
Optimize some high DPI related experiences
Optimize(?) Lyrics search result filtering
Optimize the display of lyrics processing rules in the context menu.
Optimize the experience of some settings in Advanced Settings UI
Add the rule of removing the blank character at the beginning of a line in lyrics content.
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3rd Party Plugins - (fb2k) / Re: foo_truepeak True Peak Scanner
Last post by regor -I don't know what you mean. Of course you can work in TF with floats, calculations and proper rounding with a selectable number of digits behind the dot. You just have to shift the value to a much larger integer value to work with. Since I decided I don't ever want more than 9 digits after the dot in the result that means the original float (eg text consisting of only digits and only one dot somewhere) has to be enlarged inside the routine by adding 10x 0 to work with.That's exactly my point: "TF doesn't work with floats in a natural way without 40 lines of code", not sure what's your point showing exactly what I said xd We already know it "can be done" and anyway you are using integers in the end.
Doing all that every-time you have to operate with 1 float number is ridiculous (what about needing 10?)