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3rd Party Plugins - (fb2k) / Re: foo_midi (foobar2000 v2.0)
Last post by JexuGarrido -So, the problem is the synth, and not the emulator (Secret Sauce). Anyway, i discovered a way to fix that. Simply by reducing the amount of data... it isn't the definitive solution, but it helps somewhat.Anyway, there's nothing I can do about it. All the events are correctly sent to the emulator. I have no impact on what it does with it.That's no reason to have that behavior. The midi was made in GM/GS standard (especifically with the MSGS synth), but it doesn't matter if it have or not GS data, even i can put a GS Reset message and still so the synth will reply with that bug. Apparenty, SCVA can't handle midis with much data.I'm absolutely no MIDI expert but isn't that logical? You tell the emulator to follow the GS MIDI standard. It just interprets what is in the file. AFAIK there's nothing in the file that indicates it needs GS.Is a general problem, it was always there.There's a problem in Secret Sauce. When i play some midis, they cuts in the beginning, and just sounds pianos, with weak pitch bends, and the map resets to SC-8820 (even if i have the flavor in GS SC-55), most of them sounds fine if i set the flavor in GM, GM2 and XG, but the problem is in GS and Default, however, some of them, aren't fix with any flavor. I leave you one of the midis that Secret Sauce plays wrongly, try it.Is this a general problem or do you think it was introduced in a particular version?
Besides, i already said; In some midis, the synth reply with the same bug in any flavor.