Skip to main content
Recent Posts
3
Development - (fb2k) / Re: foo_sample.sln for dummies
Last post by Case -
Once you have downloaded and extracted WTL somewhere I recommend adding the WTL include directory to Visual Studio's include directory listing permanently. You can do in properties dialog of Microsoft.Cpp.Win32.user you can open in Property Manager.



4
Development - (fb2k) / Re: Visual Studio 2013-2017 compatibility notice
Last post by davideleo -
The ATL helpers piece of the SDK requires WTL. This is documented in the SDK readme. If you don't need UI stuff you can remove all ATL stuff and all parts from the sample that give errors. But WTL is very simple to install and the zip comes with a readme file that has instructions.

Oooops...   :-[   I missed the readme and relied only on marc2003 instructions. I'll check it out immediately! Anyway, here's the new thread.
5
Development - (fb2k) / foo_sample.sln for dummies
Last post by davideleo -
I'm trying to build the sample solution bundled with the 2017 SDK, but I get the following warnings:

Code: [Select]
1>j:\foobar2000\development\sdk\foobar2000\atlhelpers\atlhelperslean.h(12): fatal error C1083: Cannot open include file: 'atlapp.h': No such file or directory
1>Done building project "foobar2000_ATL_helpers.vcxproj" -- FAILED.
Code: [Select]
6>j:\foobar2000\development\sdk\foobar2000\atlhelpers\atlhelperslean.h(12): fatal error C1083: Cannot open include file: 'atlapp.h': No such file or directory
6>Done building project "foo_sample.vcxproj" -- FAILED.

The same problem has been reported by another user who apparently solved it by following these crystal clear instructions.
I did the same, but nothing changed: i get the exact same warnings and failed to build the project.

I'm new to C++ and visual studio, but everytime I resolve to get into it, I'm discouraged by the gap between tutorials and reality.
Any help to move on would be much appreciated.
6
Development - (fb2k) / Re: Visual Studio 2013-2017 compatibility notice
Last post by Case -
The ATL helpers piece of the SDK requires WTL. This is documented in the SDK readme. If you don't need UI stuff you can remove all ATL stuff and all parts from the sample that give errors. But WTL is very simple to install and the zip comes with a readme file that has instructions.
7
3rd Party Plugins - (fb2k) / Re: Preprocessor best practices [JScript panel]
Last post by TheQwertiest -
I learnt you can import your script as a preprocessor, rather than paste it in the configuration window. What I like about this method is I don't need to open foobar2000 to check or edit the scripts, and I always know I'm running the updated versions.
I wonder, though, are there any drawbacks to this practice? Does it affect code execution some how? What is the professional developers' advise?
There is literally no drawbacks (or much difference for that matter), so you can use it without any worries =)

PS: Such question should go to the thread dedicated for JScript support though: https://hydrogenaud.io/index.php/topic,110516.0.html
8
MP3 / Re: How to encode CD # in track tags (EAC/LAME)
Last post by greynol -
There has been a complaint about this most recent post for resurrecting this discussion in order to advertise software.  Looking at the posting history it appears that the Stacker's participation here is mainly limited to promoting software.  This is in clear violation of TOS #14 and will not be tolerated.  The fact that the OP has already found the information that was requested doesn't help matters.

Why not just go lossless? Not only is transcoding not an issue then, but also you can verify (and with CUETools, sometimes even repair) lossless rips later, and hard drives are not expensive anymore.
Per TOS #5, this post is also unacceptable.  Continued TOS #5 violations will also not be tolerated.

There is a button on the top banner that links to our terms of service.  Here is the direct link:
https://hydrogenaud.io/index.php/topic,3974.html
9
Scientific Discussion / Re: I can hear below 10Hz - am I abnormal?
Last post by DVDdoug -
Quote
My hunch is that when the "20 Hz" was "agreed upon", it was a lower bound for usable frequency.
I've always assumed it was some kind of "average" of people with "normal hearing".  Some (young) people can hear above 20kHz and I assume some people can hear below 20Hz.     As you probably know, some people have better than 20/20 vision too.    The true average wouldn't go up to 20kHz because much of the population is older (like me) with some loss of high frequencies and that would push-down the average.    The "95th percentile" is pretty common in statistics, so maybe  5% of the population can hear beyond the traditional 20-20kHz range.

That 20-20klhz range probably  includes "pitch" that's felt in the body...

I don't think I can hear that low.  ( I know I can't hear 20kHz.)   I don't have IEMs.  With headphones I can sometimes feel the headphones vibrating on my head but usually I hear distortion/rattling too.    With speakers it's hard to say because at live concerts or with the a good subwoofer cranked-up I'm certainly feeling the low frequencies in my chest and the feeling-vibration in the body dominates to the point that I don't know if I'm "hearing" those low frequencies with my ears or not.   You cannot get the same experience with headphones or IEMs.      

And of course, you can perceive air pressure changes in your ears down to nearly zero Hz when you drive up or down a mountain or fly up or down in a plane or if you go under water.  I'm sure you can feel 1Hz as a pressure change and you should be able to count the cycles, but it's not sound.

But...  I guess "hearing" and "sound" aren't  whole point.  When I crank-up the speakers I want to feel the bass...     That's one of the reasons I prefer speakers over headphones.

As a point of reference, the lowest note on a standard bass guitar is about 40Hz.   That's mostly felt and most of what you hear is the harmonics.    A kick drum might go lower than that, organs (particularly pipe organs) can go below that.  A piano goes lower than that too, but the harmonics dominate and it doesn't "seem like" you're getting the kind of deep bass from a piano that you can get from a kick drum or bass guitar.   Movie sound effects can go as low as the producer wants, but I assume most of the energy exists in a band that's better-perceived and more easily reproduced.
SimplePortal 1.0.0 RC1 © 2008-2018