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Topic: .Ogg Vorbis aotuv (Read 488698 times) previous topic - next topic
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.Ogg Vorbis aotuv

Reply #450
Just tried to encode a 5.1 file (6 channels in F2K) [Dances With Wolves Speech Sample (DTS Master) 48Khz], -q4 I get 331Kbps (128x5/2=320Kbps expected) & quality seems ok (Didn't ABX)
So personnaly I cannot reproduce the bug (Doesn't mean there isn't any).

Edit:
I used john33's oggenc2 like capma, not venc like alter4.

.Ogg Vorbis aotuv

Reply #451
I don't know if the BS (Block-Switching) issue has been addressed in this latest Beta v601 release, but I can still easily ABX the Autechre killer sample.

.Ogg Vorbis aotuv

Reply #452
The fact that such a bad sample for vorbis is still easyly ABXable is not really a surprise IMHO (unless you expect miracles like aotuv b2 at each aotuv release), the real question is more: is there any improvement even if still ABXable.

.Ogg Vorbis aotuv

Reply #453
@john33
Could you change your oggenc2's writing library in OGG COMMENT?

oggenc2(yours)
AO; aoTuV [20110223] (based on Xiph.Org's libVorbis)

venc
AO; aoTuV [20110223] (based on Xiph.Org's libVorbis)

I wanna diplay your oggenc2 for aotuv
like this

Are you saying that you want the 'AO: ' removed from the front of the Vendor String? If so, I'm not sure that I should considering Aoyumi created the modified libraries and that is his chosen Vendor String. To change it might suggest that I am using a different version of the libraries.


I wish to read from OGG COMMENT as TAG in writing library by Encoder at (or)Foobar
Im not talking bout BSD or ect
Well.i gave up it
Thanks jonn33

.Ogg Vorbis aotuv

Reply #454
@sauvage78

Yes you're right this new release is definately better.  I ABXed the following samples and could only ABX Autechre:

01- DCT Killer Samples (Lossless)\01- Artefact+Context\01- Abfahrt Hinwil (Artefact+Context) Lossless.flac
01- DCT Killer Samples (Lossless)\01- Artefact+Context\02- Autechre (Artefact+Context) Lossless.flac
01- DCT Killer Samples (Lossless)\01- Artefact+Context\03- Castanets (Artefact+Context) Lossless.flac
01- DCT Killer Samples (Lossless)\01- Artefact+Context\04- Harlem (Artefact+Context) Lossless.flac
01- DCT Killer Samples (Lossless)\01- Artefact+Context\05- Kraftwerk (Artefact+Context) Lossless.flac
01- DCT Killer Samples (Lossless)\01- Artefact+Context\06- Rush (Artefact+Context) Lossless.flac
01___Pet_Shop_Boys___In_The_Night___cutted.flac
bibilolo.flac
emese.flac
Linchpin__Edit_.flac
Replica._Lossy.flac

So thanks Aoyumi for the splendid work.

.Ogg Vorbis aotuv

Reply #455
@OggY68

Did the bitrate increase a lot for these samples (compared to previous aoTuV) ?
Opus 96 kb/s (Android) / Vorbis -q5 (PC) / WavPack -hhx6m (Archive)


.Ogg Vorbis aotuv

Reply #457
Other killer samples for vorbis are badvilbel and the_product.

.Ogg Vorbis aotuv

Reply #458
Hi ALL.

I am Back with 6ch encoding problems. The problem is sample(or maybe format) specific.
There is a one of problematic 6ch file.
Download sample and try to encode using aotuv beta6.01 to catch the bug.

Thx and hope somebody helps to fix.

P.S. HA! looks I find the problem! aotuv can't properly encode  44100 rate 6ch files, but can 48000 rate! Please confirm!

.Ogg Vorbis aotuv

Reply #459
Confirmed. Resampled file (to 48000) encodes correctly.
--------------------

.Ogg Vorbis aotuv

Reply #460
It is clear now. The question is closed, new bug report is open.

P.S. But the good news are 32000hz 6ch files convert properly as well, so I think it something like "slip of the pen" in aotuv code, and Aoyumi (if hi has free time and good opportunity  ) can easily fix it.

.Ogg Vorbis aotuv

Reply #461
Quote
aoTuV  Beta6.02 [beta6.01  >> beta6.02] (2011/02/27)
# In the specific pattern (different from beta6.01), the bug that caused overflow was fixed.

New aotuv version is out, but the bug with 6ch files is still there.


Quote
C:\unknown>venc.exe -q4 6ch.wav
aoTuV Beta 6.02 - OggVorbis Encoder © 2003-2011 Aoyumi

Output file : "6ch.ogg"
Stream info.: 6ch/44.1kHz/16bit(int) -> 6ch/44.1kHz/32bit(float)

Quality 4 (nominal bitrate : 324kbps)
Processing...Done.

[Report of the encoded file]
  play time    : 17.842 sec.
  encode time  : 1.968 sec. (x9.066)
stream bitrate : 94.08 kbps
bit reduction  : 1 / 45


Thx for your work Aoyumi.

.Ogg Vorbis aotuv

Reply #462
About 5.1ch
I recognize the problem.
There are some causes, and time is necessary in investigation and a revision.
Sorry.

Aoyumi

.Ogg Vorbis aotuv

Reply #463
aoTuVb6.02 compiles are now at Rarewares.

.Ogg Vorbis aotuv

Reply #464
About 5.1ch
I recognize the problem.
There are some causes, and time is necessary in investigation and a revision.
Sorry.

Aoyumi


OK. I think this bug is not critical, not all guys rip 6ch music from movies to ogg:)
But just for sure Aoyumi could I ask you? Will you profile fix ...as ready... or postpone the fix for a long term?

Sorry again if you feel me tactless.

.Ogg Vorbis aotuv

Reply #465
About 5.1ch
I recognize the problem.
There are some causes, and time is necessary in investigation and a revision.
Sorry.

Aoyumi


OK. I think this bug is not critical, not all guys rip 6ch music from movies to ogg:)
But just for sure Aoyumi could I ask you? Will you profile fix ...as ready... or postpone the fix for a long term?

Sorry again if you feel me tactless.

I want to release fixed version in the time early as possible.
But I cannot yet declare it about the time...

.Ogg Vorbis aotuv

Reply #466
I dont rip in 6ch but have been a big fan of youre work Aoyumi cant wait to try the new version out.



.Ogg Vorbis aotuv

Reply #467
Thank you very much Aoyumi! 

.Ogg Vorbis aotuv

Reply #468
lead_voice sample:

1 - original
2 - encoded with aotuv b6.02 -q4
3 - resampled to 88kHz and encoded
4 - resampled to 96kHz and encoded


.Ogg Vorbis aotuv

Reply #469
1 - original
2 - encoded with aotuv b6.02 -q4
3 - resampled to 88kHz and encoded
4 - resampled to 96kHz and encoded
Hello lvqcl,

thank you for your tests.

I think, number 2 is OK, and number 3 is not OK.

What is with number 4? Is it OK? There is some schlieren between the lines.

I think, the original is 44,1kHz. Have you tested 48kHz, too? This is the common sample rate for digital TV (DVB).

Best regards

akapuma

.Ogg Vorbis aotuv

Reply #470
I cannot see or hear problems with this sample resampled to 48kHz.

Quote
What is with number 4? Is it OK?

Numbers 3 and 4 aren't not OK IMHO (ABXed 8/8).

.Ogg Vorbis aotuv

Reply #471
lead_voice sample:

1 - original
2 - encoded with aotuv b6.02 -q4
3 - resampled to 88kHz and encoded
4 - resampled to 96kHz and encoded

Thank you for a report.

If the problem that you recognize produces even "libvorbis 1.3.2", I understand the problem.
I intend to try the improvement of the problem in the future.

Aoyumi

.Ogg Vorbis aotuv

Reply #472
If the problem that you recognize produces even "libvorbis 1.3.2", I understand the problem.
I intend to try the improvement of the problem in the future.


Oops. Sorry that I didn't this before. Yes, libvorbis 1.3.2 also shows similar problems with 88 and 96kHz, but in other places of the track.

.Ogg Vorbis aotuv

Reply #473
Hello Aoyumi,

is everything OK with you? In your user profile is written, that you are living in Kanto. And I saw, that Kanto is near Fukushima.

My best wishes to you, to your family and the whole Japanese nation.

Best regards

akapuma

.Ogg Vorbis aotuv

Reply #474
These types of messages should be done via PM, please read TOS #5 if you have any questions.

That said, my heart goes out to all those affected and to be affected by the catastrophe in Japan.