1
Notice
Please note that most of the software linked on this forum is likely to be safe to use. If you are unsure, feel free to ask in the relevant topics, or send a private message to an administrator or moderator. To help curb the problems of false positives, or in the event that you do find actual malware, you can contribute through the article linked here.
2
General Audio / Re: do you use Volume² ?
Last post by Brazil2 -https://github.com/irzyxa/Volume2
3
General Audio / Re: do you use Volume² ?
Last post by fooball -windows 10 or 7 or even w 11 have an ugly volume osd ,What?
reported to be 100% portable
may I you if do you use Volume² ?I leave Windows set to 100% and control volume in FB2K.
and what do you think about it
thanks
4
3rd Party Plugins - (fb2k) / Re: Game Emu Player (GEP) not working in foobar2000 2.0
Last post by Chinō -That certainly is a strange problem. I can't offer a solution to it per se, but I recommend installing foo_input_vgm, as it is more up-to-date and feature-rich. Hopefully it would fix your problem.
ACTUALLY, IT WORKED! I just have to select the correct sound chip to mute the channels freely! Thank you so much! Have a great day!
5
foobar2000 mobile / Re: Is it true that v1.4 can't even handle .ape?
Last post by pyr452 -This APE file sample plays fine for me in 1.4.
TAK should also work, at least it did back in 2017 (provided via ffmpeg) according to the Android changelog.
Would have tested it as well but there don't seem to be any sample files on the net and I'm too tired to convert some on my own.
6
foobar2000 mobile / Is it true that v1.4 can't even handle .ape?
Last post by Supermansaga -7
FLAC / Re: FLAC v1.4.x Performance Tests
Last post by Porcus -Using -A "subdivide_tukey(3);blackman" on everything, then
** In overall size:
At 96 kHz, -b8192 beats -b16384, and -eb8192 beats -eb16384.
At 192 kHz, same happens.
At 384 kHz, -b8192 beats -b16384 by around 0.12 percent, but -eb16384 beats -eb8192 by around 0.18 percent.
192 kHz, let's look into that further: No -e here.
* Classical music benefits from larger blocksize -b16384, 12 albums to 2; all except harpsichord and (near-zero) Cage's percussion works. Total impact 0.32 percent (not percentage points!), varying from -0.15 (harpsichord) to 0.63 percent (Bruckner, vocals)
Median impact = 0.37 = median absolute value impact.
But then the rest:
* The heavier music: -b8192 wins by 7 albums against 3, switching sign on impact to signify that:
Total impact -0.14 percent, varying from -0.71 (Laibach, biggest benefit for -b8192) to 0.24 percent (Gojira, that benefits from 16384).
Median impact = -0.24. Remove the sign for median absolute value impact.
* The others. -b8192 wins by 9 albums against 5
Total impact -0.28 percent, max benefit from -b8192 is -1.31 percent (Wovenhand, in this release that is singer/songwriter) and then -0.99 (Sopor Aeternus, that is something completely different: darkwave) - and on the other end, benefiting most from larger blocksizes are the jazz albums: 0.41 percent for both Davis and Johansson. Those were near-mono before dithering I think.
Median impact = -0.32 percent. Median absolute impact: 0.38.
For those who did not follow the previous discussions, I am talking about optimizations for >=4x upsampled data, so the parameters listed above are not suitable for encoding "real" hi-res files.
... but who knows how many hi-res files are "real".
8
foobar2000 mobile / Re: Location of playlist's physical files
Last post by pyeung1 -9
General Audio / Re: AI language models can exceed PNG and FLAC in lossless compression, says study
Last post by C.R.Helmrich -Edit: To simulate this, I manually zeroed out the speech pauses in your librispeech-8bit.flac and, after re-FLACing, the compression ratio improves from 36.3% to around 32%, as expected.
And the fact that LZMA2 compresses a bit better than FLAC can probably be explained by the frame-wise header overhead in FLAC, which turns significant with file sizes as small as those which you reported.
Chris
P.S.: And compared with the input media (audio, color images), none of what they do is actually lossless then. Still wondering about the 16.4%, though.
10
General Audio / Re: AI language models can exceed PNG and FLAC in lossless compression, says study
Last post by Kamedo2 -"2414-128292-0009 FOR WHEN ZARATHUSTRA SCRUTINISED HIM WITH HIS GLANCE HE WAS FRIGHTENED AS BY A SUDDEN APPARITION SO SLENDER SWARTHY HOLLOW AND WORN OUT DID THIS FOLLOWER APPEAR"
Original, distributed version:
Quote
General
Complete name : C:\~~~~~~~\test-other.tar\test-other\LibriSpeech\test-other\2414\128292\2414-128292-0009.flac
Format : FLAC
Format/Info : Free Lossless Audio Codec
File size : 235 KiB
Duration : 13 s 125 ms
Overall bit rate mode : Variable
Overall bit rate : 146 kb/s
Audio
Format : FLAC
Format/Info : Free Lossless Audio Codec
Duration : 13 s 125 ms
Bit rate mode : Variable
Bit rate : 141 kb/s
Channel(s) : 1 channel
Channel layout : C
Sampling rate : 16.0 kHz
Bit depth : 16 bits
Compression mode : Lossless
Stream size : 227 KiB (97%)
Writing library : libFLAC 1.2.1 (UTC 2007-09-17)
MD5 of the unencoded content : C6C1AF5F80BB643A4172F406186017E7
16 bit original turned into 8 bit by sox.
Quote
General
Complete name : C:\~~~~\librispeech-8bit.flac
Format : FLAC
Format/Info : Free Lossless Audio Codec
File size : 74.4 KiB
Duration : 13 s 125 ms
Overall bit rate mode : Variable
Overall bit rate : 46.4 kb/s
Audio
Format : FLAC
Format/Info : Free Lossless Audio Codec
Duration : 13 s 125 ms
Bit rate mode : Variable
Bit rate : 41.4 kb/s
Channel(s) : 1 channel
Channel layout : C
Sampling rate : 16.0 kHz
Bit depth : 8 bits
Compression mode : Lossless
Stream size : 66.3 KiB (89%)
Writing library : libFLAC 1.4.3 (UTC 2023-06-23)
MD5 of the unencoded content : 17D503AC844BB657FC6BE24F755B9BE7