There allways is a "but" isnt there? No! I have put shpeck in a tab-element like this <image> The problem I am having is getting the focus back on the running visualization once I klicked another element in foobar. It's plugin dependent, it doesn't work with MD1, but e.g. MD2 can be activated correctly both by clicking and tabbing to it. I'm not sure about the keyboard navigation yet, but the next version will allow to focus it by clicking, that works for me already.Anyone here knows the visualization with the dancing bear from the game "Black & White"? It doesnt show up in the plugin-list of shpeck and produces the following error in the console: "\winamp\Plugins\vis_lhd.dll - could not load the DLL (probably caused by unresolved DLL dependencies)." One thing I tried was to put the NSCRT.DLL in the foobar-folder (and some other places) but that didnt show any effect. Any other ideas what I could try? NSCRT is used only by (newer) visualisations by Winamp guys themselves (NS... = NullSoft). I see this plugin installed LHLogR.dll and LHMultiplayerR.dll to the "root Winamp folder", which would be OK for Winamp, but we don't look there at all. Move them to the Plugins directory, should work then.Is it just me or does Shpeck + AVS eats more cpu when used in CUI than in DUI? In dui there seems to be a "frame limiter" active in shpeck + avs, most of the presets are stuck at ~60fps, despite having the "higher framerate" setting in avs cranked all that way to the left (therefore consuming very little cpu) In cui there seems to be no "frame limiter" and the visualization presets go all the way to ~150fps, cosuming 100% cpu (on one core) I'm sorry, I have removed AVS on my dev machine because it's crashware, so I can't test it right now. But generally, I'm surprised there is any difference, the DUI/CUI choice changes only the container window. Otherwise the plugin's render function is called the same way in both cases. And I think plugins like AVS request just to call them constantly at the maximum rate and do the frame limiting themselves.