But still, it leaves out all the sounds that hasn't been recorded through a mic. Synths, or a lined bass.And more important (i'm guessing) it leaves out all the sounds together, in a mix.
Quote from: [JAZ] on 18 October, 2011, 05:09:35 PMAnd are you 100% sure that the plugin is samplerate aware???I've been part of this past year fixing most of the plugins of my program* so that they don't perform differently at different sample rates.If nonlinear processing is done in the digital domain, certain high harmonics can reflect back down into the audible range. Any signal that is generated in the digital domain above the Nyquist frequency aliases around the Nyquist frequency. For example, an 8 KHz tone in a 44.1 KHz sampled sytem is distorted by a fourth order digitally-implemented nonlinearity and would be expected to produce a fourth harmonic at 32 KHz. Since 32 KHz is 10 Khz higher than the 44.1 KHz Nyquist frequency of 22 KHz, the 4th harmonic is aliased down to 12 KHz where it is far more audible than it would be in a digital system with a much higher sample rate or an analog system. In a 96 KHz system, the same nonlinearity would produce a foruth harmonic at 32 KHz where it would not be audible.Aliasing can also impact certain dynamic range compression or expansion algorithms that are based on nonlinarities implemented in the digital domain.Most kinds of processing that are used in music synthesis and mixing are linear, so aliasing is not a common problem.
And are you 100% sure that the plugin is samplerate aware???I've been part of this past year fixing most of the plugins of my program* so that they don't perform differently at different sample rates.
Aren't algorithmic reverbs based on non-linear transformations? Especially these days they offer many types of adjustments to the parameters for effects.
How so? huge IIR filters are not nonlinear.