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  • xnor
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foo_dsp_xgeq
Reply #100
Been working on (experimental) SSE optimizations, released in v0.2.2 - please let me know if you encounter any crashes.

edit: thanks for the comments, I've noted all the points you've mentioned

edit: v0.3.0 adds stereo mode, see the download thread for a changelog

edit2: once I get some positive feedback that everything is working as intended I'll update the official components page with the latest version
  • Last Edit: 22 January, 2012, 07:50:48 AM by xnor
"I hear it when I see it."

  • mudlord
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foo_dsp_xgeq
Reply #101
I am amazed this is not converted to a official DSP >_>.

  • pcb121055
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foo_dsp_xgeq
Reply #102
Hi xnor.  Great EQ.  Really enjoy the difference between this EQ and the default one.  I looked thru the thread so I wouldn't be re-asking my question and actually found it in post#45 but saw no followup. Can your EQ somehow be used with the equalizer split component?  If I launch equalizer split, I get two instances of the default EQ whether it is in my DSP area or not.  Can I get it to use yours?  Is this ability in your plans?  It is really useful to me.

foo_dsp_xgeq
Reply #103
@pcb121055:
See here for changelog (Version 0.3.0): http://www.hydrogenaudio.org/forums/index....mp;#entry755011
This should answer your question. But notice that this version cannot automatically be updated, because xnor hasn't updated the official components page yet. You have to download and install it by hand.

  • xnor
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foo_dsp_xgeq
Reply #104
Thanks for answering the question White_Shadow.

I have updated the components page with the latest version.
  • Last Edit: 24 January, 2012, 04:24:24 PM by xnor
"I hear it when I see it."

  • pcb121055
  • [*]
foo_dsp_xgeq
Reply #105
Same here, White_Shadow.  Thanks for the info.  I had an earlier version, brought down the new one and there was the stereo option (thanks xnor!).  RTA time this weekend!

foo_dsp_xgeq
Reply #106
No problem. Trying to help everyone...

  • junglik
  • [*]
foo_dsp_xgeq
Reply #107
Versions 0.3.0 and later don't work properly with hi-res recordings  24bit/96KHz...it sounds like reverb or echo effect

  • xnor
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foo_dsp_xgeq
Reply #108
Wow what a funky effect.  Heh, I'm sorry for that and will look into it asap.

edit: should be fixed.
  • Last Edit: 27 January, 2012, 12:01:25 PM by xnor
"I hear it when I see it."

  • junglik
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foo_dsp_xgeq
Reply #109
Wow what a funky effect.  Heh, I'm sorry for that and will look into it asap.

edit: should be fixed.

yeah, working great now... really quickly done  THANK YOU! I envy you your knowledge...
  • Last Edit: 27 January, 2012, 01:02:14 PM by junglik

  • Bob Brines
  • [*][*]
foo_dsp_xgeq
Reply #110
Ah! THIS was the problem. It never occurred to me to check the equalizer. BTW, I love it.

  • xnor
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foo_dsp_xgeq
Reply #111
Thanks, glad you like it Bob.
Fixed another (more seldom) volume control bug that resulted in a few crashes. Thanks for submitting crash reports guys.
  • Last Edit: 31 January, 2012, 10:23:26 AM by xnor
"I hear it when I see it."

  • xnor
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foo_dsp_xgeq
Reply #112
Please update to the latest version if you're using 0.3.x by either manually downloading and installing or clicking Help - Check for updated components in fb2k.

(I'm still receiving crash logs from version 0.3.2 - 0.3.4)
  • Last Edit: 02 February, 2012, 01:40:47 PM by xnor
"I hear it when I see it."

  • olegausa
  • [*]
foo_dsp_xgeq
Reply #113
Thanks for such great plugin it defenetely much better than built-in one but i have a few questions. If it's set to mono (default) both channels sound great with curve selected but if you set to stereo only left (default) uses the curve right is still flat and there is no both option. So in order to stereo i have to either create a curve for each channel separately or create it for left save it and than export to right one. Right or using mono setting is correct way? Also to achieve noticeable results i have to draw it adjusting slider by slider doesn't work for me but unfortunately i'm bad drawer but after spending over 15 minutes was able to achieve result i'm enjoying but interested to know if anybody could share correct curve for Sennheier HD650 headphones

  • xnor
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foo_dsp_xgeq
Reply #114
If it's set to mono (default) both channels sound great with curve selected but if you set to stereo only left (default) uses the curve right is still flat and there is no both option. So in order to stereo i have to either create a curve for each channel separately or create it for left save it and than export to right one. Right or using mono setting is correct way?

I already thought about renaming mono/stereo mode (maybe to single/dual?) because somebody could be confused. Mono mode means that each channel of your audio tracks is processed with the same EQ curve, so yeah, it's the right way to do it.

Stereo mode is for those who want to equalize the left/right channel independently. Stereo mode only works with 2-channel (stereo) tracks. Mono mode on the other hand works with any number of channels (your tracks can be mono, stereo, 5.1, 7.1 and so on).

Quote
Also to achieve noticeable results i have to draw it adjusting slider by slider doesn't work for me but unfortunately i'm bad drawer but after spending over 15 minutes was able to achieve result i'm enjoying but interested to know if anybody could share correct curve for Sennheier HD650 headphones

Drawing the sliders is just a quick way to set up a smiley curve for example but it's also a nice way to get a feeling for how (big) changes are going to sound. Btw, you can also adjust the sliders with the keyboard (tab for next slider, shift+tab for previous slider, up/down arrows keys for +-0.1 dB and page up/down for +-1 dB).


edit: v0.3.6 released. As requested, I added a View menu entry to open the EQ. (I know, the window is modal at the moment.) Thanks to kode54.
  • Last Edit: 04 February, 2012, 09:10:13 AM by xnor
"I hear it when I see it."

  • lvqcl
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foo_dsp_xgeq
Reply #115
I already thought about renaming mono/stereo mode (maybe to single/dual?) because somebody could be confused. Mono mode means that each channel of your audio tracks is processed with the same EQ curve, so yeah, it's the right way to do it.

Stereo mode is for those who want to equalize the left/right channel independently.

Maybe Uniform / Independent? (English is not my native language)

Drawing the sliders is just a quick way to set up a smiley curve for example but it's also a nice way to get a feeling for how (big) changes are going to sound. Btw, you can also adjust the sliders with the keyboard (tab for next slider, shift+tab for previous slider, up/down arrows keys for +-0.1 dB and page up/down for +-1 dB).

It would be nice if these Tab/Shift-Tab also change "Band" dropdown list and gain value near it.

  • olegausa
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foo_dsp_xgeq
Reply #116
Thanks for clarification but you defenetely should rename them to prevent confusion. Does it mean that as version 0.36 you can have it in a tab instead of window cause window i was able to get with older versions by View -> DSP -> Graphic Equalizer ? By the way it shows up twice now in View menu it means you have DSP listed twice
  • Last Edit: 04 February, 2012, 12:42:01 PM by olegausa

  • xnor
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foo_dsp_xgeq
Reply #117
Maybe Uniform / Independent? (English is not my native language)

Yeah I also thought about "Uniform" / "Independent (2 ch)". English is not my native language either.

Quote
It would be nice if these Tab/Shift-Tab also change "Band" dropdown list and gain value near it.

Yup, that's on the todo and will be in the next version.


@olegausa: My view menu doesn't have a DSP sub menu. Nope, this version doesn't offer a user interface element. It just opens the configuration dialog from the view menu.
  • Last Edit: 04 February, 2012, 02:39:11 PM by xnor
"I hear it when I see it."

  • olegausa
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foo_dsp_xgeq
Reply #118
Mine does plus has Graphic Equalizer option below while used to be just one DSP before version 0.36 Running version 1.1.10 of foobar on Win7 Pro 64-bit

  • tribaljet
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foo_dsp_xgeq
Reply #119
There is a DSP component that adds the DSP sub menu under the View menu, and it shows all active DSPs. Selecting any will open its properties.

  • xnor
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foo_dsp_xgeq
Reply #120
There is a DSP component that adds the DSP sub menu under the View menu, and it shows all active DSPs. Selecting any will open its properties.


Interesting. It's the VST plugin that adds this DSP menu. Actually, it added the same DSP menu twice. 
"I hear it when I see it."

  • olegausa
  • [*]
foo_dsp_xgeq
Reply #121
Just updated to version 1.1.11 menu looks same I have vst plugin so maybe it's the case but before version 0.36 i had only one DSP entry
  • Last Edit: 04 February, 2012, 05:29:32 PM by olegausa

  • lvqcl
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foo_dsp_xgeq
Reply #122
Click on "View" menu and you'll see 2 "DSP" submenus. Move mouse left-right (so that fb2k opens other menus: "Playback", "Help" etc.) and return to "View". Now you can see 2 "foo_dsp_xgeq" submenus.

  • olegausa
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foo_dsp_xgeq
Reply #123
totally agree but as i said it's only with version 0.36 , version 0.35 had one DSP entry and no "foo_dsp_xgeq"

  • xnor
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foo_dsp_xgeq
Reply #124
Fixed in v0.3.7. Turned out that the dsp plugin used the same GUID (!) for the submenu than the sample plugins that come with the SDK (and I forgot to remove those two lines that instantiate the submenu, since all I wanted to add was the "Graphic Equalizer" menu entry, no submenu). This ID conflict lead to the let's call it undefined menu behaviour.
  • Last Edit: 05 February, 2012, 07:24:29 AM by xnor
"I hear it when I see it."