0.19- fix: upped max number of characters for titleformat strings from 256 to 20480.18- add: quick'n'dirty 2D layout mode similar to foo_graphical_browser, but less configurable- add: mouse action mappings for right-click- add: new mouse actions: "Display context menu", "Add to active playlist and play", "Send to active playlist and play"- add: CTRL+UPARROW/DOWNARROW, SHIFT+UPARROW/DOWNARROW change zoom and fov- chg: ENTER do the same action than the one bound to left click (on central cover).- chg: if there several monitor used, fullscreen use the same monitor as the one used by foobar window (previously it always used the primary display)- fix: could not bind a coverflow to the first playlist0.17- fix: bound playlist changed if entering the config context menu and cancelling0.16- add: a coverflow can now be bound to any playlist (or the active playlist, as before)- add: configurable actions for single click, ctrl+click, shift click on covers- add: context menu is displayed when right clicking on any cover- chg: if there are several pictures in the id3v2 or flac tag, preferred order is "Front Cover", "Other", "First valid image"- fix: adding tracks to a playlist refreshes the coverflow - fix: potential crash when loading embedded art in a playlist entry not bound to a file anymore0.15- add: support for embedded covert art: - mp3: ID3V2 tag - FLAC: FLAC tag or ID3V2 tag - ogg: image embedded in COVERTART vorbis comment, encoded as base64 - mpc: APEv2 tag0.14- fix: mipmaps setting remembered but mipmaps not generated on foobar relaunch- fix: crash when playing, on next track change if playing track was not in the active playlist and "playback follow cursor" was disabled- fix: hack to make switching to fullscreen with Panel UI work without artifacts- chg: made the rendering of covers more bright0.13- fix: bad read of config was causing a "Uncaught exception: Unsupported or corrupted file format" error popup- fix: click in panel if playlist was empty crashed foobar- fix attempt: sometimes reflection displayed over textv 0.12--------- add: custom no cover display- add: flat lighting + reflections, both switchable on/off- add: visual quality improvments: mipmapping (if not using GL_EXT_rectangle or GL_ARB_rectangle), anisotropic filtering and sync to vblank to avoid artifacts when zooming. This should looks much better if the panel has a small size- add: double-clicking on the center cover will pause the track if it is playing- add: new keyboard shortcuts: HOME/END go to start/end of playlist, PGUP/PGDN move + or - 10 covers, ENTER is equivalent to double-click on central cover (play/pause)- fix: in standalone window mode clicking on the close icon in the window frame remembers the state on next foobar launch (same if hitting ESC)- fix: double-click on a cover, if not the front cover, just put it to the front instead of going fullscreen- fix: now load covers if full cover filename contains characters > 127 (text display still doesn't work with these)- fix: remove critical and less useful ever error message in the console (thanks foosion)
Thnak for the feed back guys! As it is the first version and I tested only on my (older) config I expected some problems . If something does not work tell me the version of foobar / panels UI / columns UI / playlist component you're using. And the video card model could not hurt either....EXT_texture_rectangle not supported: your hardware does not support an extension I'm using. Anyway I'm going to implement a fallback so it still works. Just curious, what's your video card model ?...
No covers displayed at all!I can scroll through the blank squares and everthing works fine expect that there are just the blank sqares tongue.gifCover path is correct!
note that after the message display about 'OpenGL EXT_texture', it looks to work, except when double_clicking to switch to fullscreen => flip on fullscreen 1 second then panel return to original size but OUT of the main foobar (panelsUI), like a lonely panel on the desktop but with no window borders very strange, when i double_click on it, it returns into my main foobar window at is place ...note that another double_click doesn't do the same, but make it disappear once for all !! (entry always visible in the windows taskbar but impossible to get it back on display ...I hope it will help you for debugg...Waiting fot the v0.2 Bye
Also, the component looks strange in Panels UI if the height of the component is larger, or about equal to the width. It will show the main cover nice and big (but with the title either not showing, or overtop of the cover) and it will show barly any of the covers at the side.
Right now I am telling it to display 10 covers, and it shows 5. It seems to work fine in Columns UI.
Did you try to put the camera further using CTRL+mousewheel ? You can change the FOV also using SHIFT+MWHEEL. The view does'nt adapt automticall to the windo size yet, so you may have to use these settings (they aer remembered). You may need to click the window first so it has the focus.
The error message is indeed gone but instead the covers are displayed distorted.
NVIDIA CorporationGL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GLEW_ARB_texture_non_power_of_two supportedARB_texture_rectangle supportedEXT_texture_rectangle not supportedStartup time : 0:03.096221ERROR : Could Not Unregister Class.
Quote from: bubbleguuum on 20 January, 2008, 10:43:43 AMDid you try to put the camera further using CTRL+mousewheel ? You can change the FOV also using SHIFT+MWHEEL. The view does'nt adapt automticall to the windo size yet, so you may have to use these settings (they aer remembered). You may need to click the window first so it has the focus.The hotkeys don't seem to work in Panels UI. Like I said in my edit above however, they start to work once I do the fullscreen mode, but the fullscreen mode seems to be a bit buggy with Panels UI :S.EDIT:Oh, but the reason I can't see all the covers is because the screen doesn't adjust to the size of the covers like you said. So once that works, I should beable to see all the covers .
The image files should all be jpg.
Here's v0.11 (see first post) fixing the most annoying problem : the EXT_texture_rectangle message. Now you should not see it agin and it should work whatever the hardware. All pesky error message boxes aboud "can't release context" etc are gone and logged in the console instead.- Apply button now works in configuration panel as well as reset- Double clicking on the focused cover (ie in front of you) should work now, I disabled some code that was pausing if it was playing which I supposed didn't work on every install (?).QuoteNo covers displayed at all!I can scroll through the blank squares and everthing works fine expect that there are just the blank sqares tongue.gifCover path is correct!Can you tell me your cover path as well as the type (JPG, PNG , etc) of the files ?
What happened now with 0.11 the covers don't display correctly !!! see below :