Quote from: KozmoNaut on 07 October, 2015, 02:00:14 PMdynamic range compressionDon't the record labels do this for us already? :-)
dynamic range compression
A bought a Voyager Edge bluetooth headset that support "HD Voice (Wideband Audio)" and that doesn't cut it for me.
What would really be nice is if you could have multiple chromecast audios and they all can stay in sync. So, if you have one in the living room and dining room and one set of speakers don't sound like they're a little off from the other pair. Cheap whole house audio would be pretty nice.
Quote from: apastuszak on 07 October, 2015, 01:43:44 PMA bought a Voyager Edge bluetooth headset that support "HD Voice (Wideband Audio)" and that doesn't cut it for me.The phone/device shoud also have wideband audio support, specifically HFP 1.6. I don't think HD audio is mandatory in that profile, but that profile seems to be what brings support for it. Pretty sure all current and relatively old iOS devices support it, but on Android support is sketchier. I know the Nexus 6 does, but something as recent as the Nexus 5 doesn't. I'm not sure if the app also has to support it, with Skype for instance I got much clearer audio on the iPad mini 2 than on my Nexus 6, with the same Sony headset, but that can be due to other things.
I got one of these a few days ago. It's doing pretty good, and it's freed one of my scarce HDMI ports in my old-ish AVR from the old Chromecast which besides the audio part, it was being redundant for video duties, since I also got a PS3 which has better Netflix and an HTPC which has better everything else.I think the device mirroring function is not so much like Bluetooth, but more like Airplay. They should make it easier though to set it up, with something like WiFi Direct or just use the WiFi network that the Chromecast creates for setup, for outdoor use or otherwise where there's not a WiFi network available. I assume it would work with just a WLAN with no internet, but that's cumbersome. This should be ideal for those scenarios since Android now supports being connected to an internet-less WiFi network while still connected to mobile internet.BTW, multiroom support is coming in a firmware update "later in the year".
From the research I did last night, Wideband Audio is not a feature of bluetooth, it's a feature of the phone and the carrier. I'm in the US, and the only carrier supporting Wideband Audio is Sprint. AT&T is planning to support it in the future, and Verizon has no plans whatsoever. Meanwhile, the rest of the planet has wideband audio everywhere... Sigh...
I'm talking about mirroring though.
(Though I'm not sure if the Chromecast would do mirroring without internet.)
Speaking of cars, I stream music to my car stereo using Bluetooth and do not have problems with the audio that are anywhere near the extent earlier implied by apastuszak.Regarding mirroring, is chromecast audio capable of streaming phone calls?
Quote from: apastuszak on 09 October, 2015, 10:48:52 AMFrom the research I did last night, Wideband Audio is not a feature of bluetooth, it's a feature of the phone and the carrier. I'm in the US, and the only carrier supporting Wideband Audio is Sprint. AT&T is planning to support it in the future, and Verizon has no plans whatsoever. Meanwhile, the rest of the planet has wideband audio everywhere... Sigh...They're two separate things, actually. If your carrier doesn't offer wideband audio then you won't see much benefit from BT wideband on carrier calls. Sprint is not the only one though, Verizon and t-mobile also offer it on compatible phones, but I think they only work within network. It comes with VoLTE.But that's not the only way to take advantage of BT wideband, pretty much all VoIP apps use wideband codecs so you'll hear a benefit in Skype, Hangouts, Viber, etc.
I think I am going to try a Hangouts call on my iPhone for my next conference call. I'll need to do it at home over wifi, since VoIP violates Verizon's TOS on their LTE network.
Quote from: andy o on 10 October, 2015, 08:43:03 AMI'm talking about mirroring though.Yes, I'm aware of apps such as AllCast or BubbleUpnp.
From what I understand, it doesn't matter whether you stream music from, say, Spotify or mirror the audio playing on your phone. In both cases, apps can make use of the media player library provided by Google. What I was referring to in the previous post is that the library supports WAV and FLAC. So, if the apps you run make use of Google's library functionality, lossless transfer is doable. But, once again, it depends on the apps, as apps are not required to use Google's library. You know, it's conceivable in theory that an app transcodes any audio stream to lossy WMA initially and passes that on to the Chromecast.
It is literally nothing more than a level boost.